From f60a23b451d93465223739ae7a010d4e291a3f36 Mon Sep 17 00:00:00 2001 From: simon Date: Sun, 22 Jan 2012 15:12:56 +0000 Subject: [PATCH] Tweak right-click processing to be less finicky. git-svn-id: svn://svn.tartarus.org/sgt/puzzles@9381 cda61777-01e9-0310-a592-d414129be87e --- pearl.c | 22 ++++++++++++++++++---- 1 file changed, 18 insertions(+), 4 deletions(-) diff --git a/pearl.c b/pearl.c index c018d5a..02a43db 100644 --- a/pearl.c +++ b/pearl.c @@ -1907,7 +1907,7 @@ static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds, int gx = FROMCOORD(x), gy = FROMCOORD(y), i; char tmpbuf[80]; - if (button == LEFT_BUTTON) { + if (IS_MOUSE_DOWN(button)) { if (!INGRID(state, gx, gy)) return NULL; ui->clickx = x; ui->clicky = y; @@ -1917,7 +1917,7 @@ static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds, return ""; } - if (IS_MOUSE_DRAG(button)) { + if (button == LEFT_DRAG) { update_ui_drag(state, ui, gx, gy); return ""; } @@ -1953,11 +1953,25 @@ static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds, return buf ? buf : ""; } else { - /* Click (or tiny drag). Work out which edge we were closest to. */ - int cx = COORD(gx) + TILE_SIZE/2, cy = COORD(gy) + TILE_SIZE/2; + /* Click (or tiny drag). Work out which edge we were + * closest to. */ + int cx, cy; int gx2, gy2, l1, l2, ismark = (button == RIGHT_RELEASE); char movec = ismark ? 'M' : 'F'; + /* + * We process clicks based on the mouse-down location, + * because that's more natural for a user to carefully + * control than the mouse-up. + */ + x = ui->clickx; + y = ui->clicky; + + gx = FROMCOORD(x); + gy = FROMCOORD(y); + cx = COORD(gx) + TILE_SIZE/2; + cy = COORD(gy) + TILE_SIZE/2; + if (!INGRID(state, gx, gy)) return ""; if (max(abs(x-cx),abs(y-cy)) < TILE_SIZE/4) { -- 2.11.0