From ebf54ec914da3b5569fbd041c2af06321ab87d88 Mon Sep 17 00:00:00 2001 From: jacob Date: Sun, 17 Jul 2005 10:13:41 +0000 Subject: [PATCH] Use \q{} and \by in Black Box docs. git-svn-id: svn://svn.tartarus.org/sgt/puzzles@6104 cda61777-01e9-0310-a592-d414129be87e --- puzzles.but | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/puzzles.but b/puzzles.but index 6b81df1..bc8e4bf 100644 --- a/puzzles.but +++ b/puzzles.but @@ -1296,14 +1296,14 @@ the following ways: to the left. \b A laser that would re-emerge from the entry location is considered to be - 'reflected'. + \q{reflected}. \b A laser which would get deflected down the laser firing range is also - considered to be 'reflected'; this means that a ball to the front-left + considered to be \q{reflected}; this means that a ball to the front-left or front-right of a laser's entry point will reflect the laser. -Lasers that are reflected appear as a 'R'; lasers that hit balls -dead-on appear as 'H'. Otherwise, a number appears at the firing point +Lasers that are reflected appear as a \q{R}; lasers that hit balls +dead-on appear as \q{H}. Otherwise, a number appears at the firing point and the location where the laser emerges (this number is unique to that shot). @@ -1327,7 +1327,7 @@ of the laser behaviours shown above: As shown, it is possible for a ball to receive multiple reflections before re-emerging (see turn 3). Similarly, a ball may be reflected -(possibly more than once) before receiving a hit (the 'H' on the +(possibly more than once) before receiving a hit (the \q{H} on the left side of the example). Note that any layout with more that 4 balls may have a non-unique @@ -1394,14 +1394,14 @@ These parameters are available from the \q{Custom...} option on the \dt \e{Width}, \e{Height} -\dd Size of grid in squares. There are 2 * \e{Width} * \e{Height} lasers +\dd Size of grid in squares. There are 2 \by \e{Width} \by \e{Height} lasers per grid, two per row and two per column. \dt \e{No. of balls} \dd Number of balls to place in the grid. This can be a single number, -or a range (separated with a hyphen, like '2-6'), and determines the -number of balls to place on the grid. The 'reveal' button is only +or a range (separated with a hyphen, like \q{2-6}), and determines the +number of balls to place on the grid. The \q{reveal} button is only enabled if you have guessed an appropriate number of balls; a guess using a different number to the original solution is still acceptable, if all the laser inputs and outputs match. -- 2.11.0