From ce6af7f2190722ae7441b3524e350ecc1d7eff48 Mon Sep 17 00:00:00 2001 From: simon Date: Sun, 3 Jul 2005 14:49:00 +0000 Subject: [PATCH] James H's patch for a keyboard-controlled cursor in Flip. git-svn-id: svn://svn.tartarus.org/sgt/puzzles@6049 cda61777-01e9-0310-a592-d414129be87e --- flip.c | 62 +++++++++++++++++++++++++++++++++++++++++++++++++++----------- 1 file changed, 51 insertions(+), 11 deletions(-) diff --git a/flip.c b/flip.c index 1d7c4f5..f1fcaf6 100644 --- a/flip.c +++ b/flip.c @@ -20,6 +20,7 @@ enum { COL_GRID, COL_DIAG, COL_HINT, + COL_CURSOR, NCOLOURS }; @@ -857,13 +858,20 @@ static char *game_text_format(game_state *state) return NULL; } +struct game_ui { + int cx, cy, cdraw; +}; + static game_ui *new_ui(game_state *state) { - return NULL; + game_ui *ui = snew(game_ui); + ui->cx = ui->cy = ui->cdraw = 0; + return ui; } static void free_ui(game_ui *ui) { + sfree(ui); } static char *encode_ui(game_ui *ui) @@ -890,17 +898,43 @@ static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds, int x, int y, int button) { int w = state->w, h = state->h /*, wh = w * h */; - char buf[80]; + char buf[80], *nullret = NULL; + + if (button == LEFT_BUTTON || button == CURSOR_SELECT || + button == ' ' || button == '\r' || button == '\n') { + int tx, ty; + if (button == LEFT_BUTTON) { + tx = FROMCOORD(x), ty = FROMCOORD(y); + ui->cdraw = 0; + } else { + tx = ui->cx; ty = ui->cy; + ui->cdraw = 1; + } + nullret = ""; - if (button == LEFT_BUTTON) { - int tx = FROMCOORD(x), ty = FROMCOORD(y); if (tx >= 0 && tx < w && ty >= 0 && ty < h) { sprintf(buf, "M%d,%d", tx, ty); return dupstr(buf); } } + else if (button == CURSOR_UP || button == CURSOR_DOWN || + button == CURSOR_RIGHT || button == CURSOR_LEFT) { + int dx = 0, dy = 0; + switch (button) { + case CURSOR_UP: dy = -1; break; + case CURSOR_DOWN: dy = 1; break; + case CURSOR_RIGHT: dx = 1; break; + case CURSOR_LEFT: dx = -1; break; + default: assert(!"shouldn't get here"); + } + ui->cx += dx; ui->cy += dy; + ui->cx = min(max(ui->cx, 0), state->w); + ui->cy = min(max(ui->cy, 0), state->h); + ui->cdraw = 1; + nullret = ""; + } - return NULL; + return nullret; } static game_state *execute_move(game_state *from, char *move) @@ -1001,6 +1035,10 @@ static float *game_colours(frontend *fe, game_state *state, int *ncolours) ret[COL_HINT * 3 + 1] = 0.0F; ret[COL_HINT * 3 + 2] = 0.0F; + ret[COL_CURSOR * 3 + 0] = 0.8F; + ret[COL_CURSOR * 3 + 1] = 0.0F; + ret[COL_CURSOR * 3 + 2] = 0.0F; + *ncolours = NCOLOURS; return ret; } @@ -1033,7 +1071,7 @@ static void draw_tile(frontend *fe, game_drawstate *ds, { int w = ds->w, h = ds->h, wh = w * h; int bx = x * TILE_SIZE + BORDER, by = y * TILE_SIZE + BORDER; - int i, j; + int i, j, dcol = (tile & 4) ? COL_CURSOR : COL_DIAG; clip(fe, bx+1, by+1, TILE_SIZE-1, TILE_SIZE-1); @@ -1074,12 +1112,12 @@ static void draw_tile(frontend *fe, game_drawstate *ds, int cx = (bx + TILE_SIZE/2) + (2 * ox - 1) * td; int cy = (by + TILE_SIZE/2) + (2 * oy - 1) * td; if (ox == 0 && oy == 0) - draw_rect(fe, cx, cy, 2*td+1, 2*td+1, COL_DIAG); + draw_rect(fe, cx, cy, 2*td+1, 2*td+1, dcol); else { - draw_line(fe, cx, cy, cx+2*td, cy, COL_DIAG); - draw_line(fe, cx, cy+2*td, cx+2*td, cy+2*td, COL_DIAG); - draw_line(fe, cx, cy, cx, cy+2*td, COL_DIAG); - draw_line(fe, cx+2*td, cy, cx+2*td, cy+2*td, COL_DIAG); + draw_line(fe, cx, cy, cx+2*td, cy, dcol); + draw_line(fe, cx, cy+2*td, cx+2*td, cy+2*td, dcol); + draw_line(fe, cx, cy, cx, cy+2*td, dcol); + draw_line(fe, cx+2*td, cy, cx+2*td, cy+2*td, dcol); } } @@ -1158,6 +1196,8 @@ static void game_redraw(frontend *fe, game_drawstate *ds, game_state *oldstate, if (!state->hints_active) v &= ~2; + if (ui->cdraw && ui->cx == x && ui->cy == y) + v |= 4; if (oldstate && state->grid[i] != oldstate->grid[i]) vv = 255; /* means `animated' */ -- 2.11.0