From a4c9750f8f338b67f47b13cacfc882b4f7c8479b Mon Sep 17 00:00:00 2001 From: jacob Date: Sun, 17 Jul 2005 10:33:40 +0000 Subject: [PATCH] Black Box: fix "reveal" button location, explain what's meant by the `firing range' git-svn-id: svn://svn.tartarus.org/sgt/puzzles@6105 cda61777-01e9-0310-a592-d414129be87e --- puzzles.but | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/puzzles.but b/puzzles.but index bc8e4bf..5f3f2a9 100644 --- a/puzzles.but +++ b/puzzles.but @@ -1298,9 +1298,9 @@ the following ways: \b A laser that would re-emerge from the entry location is considered to be \q{reflected}. -\b A laser which would get deflected down the laser firing range is also - considered to be \q{reflected}; this means that a ball to the front-left - or front-right of a laser's entry point will reflect the laser. +\b A laser which would get deflected before entering the arena (down the + \q{firing range}) by a ball to the front-left or front-right of its + entry point is also considered to be \q{reflected}. Lasers that are reflected appear as a \q{R}; lasers that hit balls dead-on appear as \q{H}. Otherwise, a number appears at the firing point @@ -1374,7 +1374,7 @@ right-clicking in the laser firing range above/below that column, or to the left/right of that row. When an appropriate number of balls have been guessed a button will -appear at the top-right corner of the grid; clicking that will mark +appear at the top-left corner of the grid; clicking that will mark your guesses. Once marked, correctly-placed balls are displayed as filled black -- 2.11.0