From a383a9be8ae8f4ac71be9728e0448c7bcc4dec07 Mon Sep 17 00:00:00 2001 From: simon Date: Sat, 20 May 2006 12:01:55 +0000 Subject: [PATCH] Ben Hutchings's patch to add display of key accelerators in the Game menu. git-svn-id: svn://svn.tartarus.org/sgt/puzzles@6711 cda61777-01e9-0310-a592-d414129be87e --- gtk.c | 24 +++++++++++++++++++++++- 1 file changed, 23 insertions(+), 1 deletion(-) diff --git a/gtk.c b/gtk.c index 07f2535..c801b80 100644 --- a/gtk.c +++ b/gtk.c @@ -96,6 +96,7 @@ struct font { */ struct frontend { GtkWidget *window; + GtkAccelGroup *accelgroup; GtkWidget *area; GtkWidget *statusbar; guint statusctx; @@ -1404,11 +1405,29 @@ static GtkWidget *add_menu_item_with_key(frontend *fe, GtkContainer *cont, char *text, int key) { GtkWidget *menuitem = gtk_menu_item_new_with_label(text); + int keyqual; gtk_container_add(cont, menuitem); gtk_object_set_data(GTK_OBJECT(menuitem), "user-data", GINT_TO_POINTER(key)); gtk_signal_connect(GTK_OBJECT(menuitem), "activate", GTK_SIGNAL_FUNC(menu_key_event), fe); + switch (key & ~0x1F) { + case 0x00: + key += 0x60; + keyqual = GDK_CONTROL_MASK; + break; + case 0x40: + key += 0x20; + keyqual = GDK_SHIFT_MASK; + break; + default: + keyqual = 0; + break; + } + gtk_widget_add_accelerator(menuitem, + "activate", fe->accelgroup, + key, keyqual, + GTK_ACCEL_VISIBLE); gtk_widget_show(menuitem); return menuitem; } @@ -1483,6 +1502,9 @@ static frontend *new_window(char *arg, char **error) gtk_container_add(GTK_CONTAINER(fe->window), GTK_WIDGET(vbox)); gtk_widget_show(GTK_WIDGET(vbox)); + fe->accelgroup = gtk_accel_group_new(); + gtk_window_add_accel_group(GTK_WINDOW(fe->window), fe->accelgroup); + menubar = gtk_menu_bar_new(); gtk_box_pack_start(vbox, menubar, FALSE, FALSE, 0); gtk_widget_show(menubar); @@ -1567,7 +1589,7 @@ static frontend *new_window(char *arg, char **error) gtk_widget_show(menuitem); add_menu_separator(GTK_CONTAINER(menu)); add_menu_item_with_key(fe, GTK_CONTAINER(menu), "Undo", 'u'); - add_menu_item_with_key(fe, GTK_CONTAINER(menu), "Redo", '\x12'); + add_menu_item_with_key(fe, GTK_CONTAINER(menu), "Redo", 'r'); if (thegame.can_format_as_text) { add_menu_separator(GTK_CONTAINER(menu)); menuitem = gtk_menu_item_new_with_label("Copy"); -- 2.11.0