From 95eedaa61373a2d476dbf8bd350903122409871a Mon Sep 17 00:00:00 2001 From: simon Date: Mon, 24 Jan 2005 10:50:17 +0000 Subject: [PATCH] The main grid outline in Pattern was asymmetric between the top/left edges and the bottom/right ones. Fix it. (Also remove it from the todo list in osx.m, where I had entered it in the assumption that it was a bug in my new OS X port! Turns out it's an entirely platform- independent bug.) git-svn-id: svn://svn.tartarus.org/sgt/puzzles@5187 cda61777-01e9-0310-a592-d414129be87e --- osx.m | 3 --- pattern.c | 2 +- 2 files changed, 1 insertion(+), 4 deletions(-) diff --git a/osx.m b/osx.m index e0a35b4..d5fab20 100644 --- a/osx.m +++ b/osx.m @@ -8,9 +8,6 @@ * think help is HTML round here anyway so perhaps we can work * with what we already have. * - * - Why are the right and bottom edges of the Pattern grid one - * pixel thinner than they should be? - * * Mac interface issues that possibly could be done better: * * - is there a better approach to frontend_default_colour? diff --git a/pattern.c b/pattern.c index 8f35705..91b1a2f 100644 --- a/pattern.c +++ b/pattern.c @@ -903,7 +903,7 @@ static void game_redraw(frontend *fe, game_drawstate *ds, game_state *oldstate, * Draw the grid outline. */ draw_rect(fe, TOCOORD(ds->w, 0) - 1, TOCOORD(ds->h, 0) - 1, - ds->w * TILE_SIZE + 2, ds->h * TILE_SIZE + 2, + ds->w * TILE_SIZE + 3, ds->h * TILE_SIZE + 3, COL_GRID); ds->started = TRUE; -- 2.11.0