From 7b72c68e954905d8127b3eb964e798a259db5e15 Mon Sep 17 00:00:00 2001 From: jacob Date: Wed, 8 Jun 2005 09:20:35 +0000 Subject: [PATCH] Remove debug output. git-svn-id: svn://svn.tartarus.org/sgt/puzzles@5926 cda61777-01e9-0310-a592-d414129be87e --- samegame.c | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/samegame.c b/samegame.c index 572e3c3..f67b7f4 100644 --- a/samegame.c +++ b/samegame.c @@ -244,8 +244,6 @@ static char *new_game_desc(game_params *params, random_state *rs, char *ret; int n, i, j, c, retlen, *tiles; - debug(("new_game_desc: %dx%d, %d colours", - params->w, params->h, params->ncols)); n = params->w * params->h; tiles = snewn(n, int); memset(tiles, 0, n*sizeof(int)); @@ -419,7 +417,6 @@ static void sel_clear(game_ui *ui, game_state *state) for (i = 0; i < state->n; i++) ui->tiles[i] &= ~TILE_SELECTED; ui->nselected = 0; - debug(("sel_clear")); } @@ -443,7 +440,6 @@ static void sel_remove(game_ui *ui, game_state *state) } } ui->nselected = 0; - debug(("sel_remove: removed %d selected tiles", nremoved)); } static void sel_expand(game_ui *ui, game_state *state, int tx, int ty) @@ -451,7 +447,6 @@ static void sel_expand(game_ui *ui, game_state *state, int tx, int ty) int ns = 1, nadded, x, y, c; TILE(ui,tx,ty) |= TILE_SELECTED; - debug(("sel_expand, selected initial tile")); do { nadded = 0; @@ -491,7 +486,6 @@ static void sel_expand(game_ui *ui, game_state *state, int tx, int ty) } } ns += nadded; - debug(("sel_expand, new pass, selected %d more tiles", nadded)); } while (nadded > 0); if (ns > 1) { @@ -534,7 +528,6 @@ static void sg_snuggle(game_state *ret) ndone = 0; for (x = 0; x < ret->params.w-1; x++) { if (sg_emptycol(ret,x) && !sg_emptycol(ret,x+1)) { - debug(("column %d is empty, shuffling from %d", x, x+1)); ndone++; for (y = 0; y < ret->params.h; y++) { SWAPTILE(ret,x,y,x+1,y); @@ -591,14 +584,12 @@ static game_state *make_move(game_state *from, game_ui *ui, game_drawstate *ds, dy = (button == CURSOR_DOWN) ? +1 : ((button == CURSOR_UP) ? -1 : 0); ui->xsel = (ui->xsel + from->params.w + dx) % from->params.w; ui->ysel = (ui->ysel + from->params.h + dy) % from->params.h; - debug(("cursor pressed, d=(%d,%d), sel=(%d,%d)",dx,dy,ui->xsel,ui->ysel)); return ret; } else if (button == CURSOR_SELECT || button == ' ' || button == '\r' || button == '\n') { ui->displaysel = 1; tx = ui->xsel; ty = ui->ysel; - debug(("cursor select, t=(%d,%d)", tx, ty)); } else return NULL; @@ -802,9 +793,6 @@ static void game_redraw(frontend *fe, game_drawstate *ds, game_state *oldstate, { int bgcolour, x, y; - debug(("samegame redraw: dir %d, oldstate 0x%lx, animtime %f, flashtime %f", - dir, oldstate, animtime, flashtime)); - /* This was entirely cloned from fifteen.c; it should probably be * moved into some generic 'draw-recessed-rectangle' utility fn. */ if (!ds->started) { -- 2.11.0