From 741706e742744446d51c8af5e3fa25dc5a966f0b Mon Sep 17 00:00:00 2001 From: simon Date: Sun, 16 Nov 2008 15:42:32 +0000 Subject: [PATCH] Take out some lurking "nullgame" holdovers from unfinished puzzle source files, in case they cause trouble. Spotted by Lee Dowling. git-svn-id: svn://svn.tartarus.org/sgt/puzzles@8300 cda61777-01e9-0310-a592-d414129be87e --- unfinished/separate.c | 4 ++-- unfinished/slide.c | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/unfinished/separate.c b/unfinished/separate.c index 2df4a5b..75f0f43 100644 --- a/unfinished/separate.c +++ b/unfinished/separate.c @@ -809,11 +809,11 @@ static void game_print(drawing *dr, game_state *state, int tilesize) } #ifdef COMBINED -#define thegame nullgame +#define thegame separate #endif const struct game thegame = { - "Null Game", NULL, NULL, + "Separate", NULL, NULL, default_params, game_fetch_preset, decode_params, diff --git a/unfinished/slide.c b/unfinished/slide.c index cc341b8..d32473c 100644 --- a/unfinished/slide.c +++ b/unfinished/slide.c @@ -2304,7 +2304,7 @@ static void game_print(drawing *dr, game_state *state, int tilesize) } #ifdef COMBINED -#define thegame nullgame +#define thegame slide #endif const struct game thegame = { -- 2.11.0