From 71a0832be233dd2364c6ba14f5df6c195bcf6c48 Mon Sep 17 00:00:00 2001 From: simon Date: Tue, 31 May 2005 18:25:06 +0000 Subject: [PATCH] Bah, and remove the TODO item. As usual. git-svn-id: svn://svn.tartarus.org/sgt/puzzles@5887 cda61777-01e9-0310-a592-d414129be87e --- mines.c | 7 ------- 1 file changed, 7 deletions(-) diff --git a/mines.c b/mines.c index 6ecdc95..d1ca4ff 100644 --- a/mines.c +++ b/mines.c @@ -2,13 +2,6 @@ * mines.c: Minesweeper clone with sophisticated grid generation. * * Still TODO: - * - * - possibly disable undo? Or alternatively mark game states as - * `cheated', although that's horrid. - * + OK. Rather than _disabling_ undo, we have a hook callable - * in the game backend which is called before we do an undo. - * That hook can talk to the game_ui and set the cheated flag, - * and then make_move can avoid setting the `won' flag after that. * * - think about configurably supporting question marks. Once, * that is, we've thought about configurability in general! -- 2.11.0