From 550742c19aa64ef9033f2b796c5ecd7fa135962d Mon Sep 17 00:00:00 2001 From: jacob Date: Sun, 29 Oct 2006 17:40:45 +0000 Subject: [PATCH] Minimal (i.e., lame) update to Loopy documentation to match reality -- it's been wrong since r6299. git-svn-id: svn://svn.tartarus.org/sgt/puzzles@6884 cda61777-01e9-0310-a592-d414129be87e --- puzzles.but | 17 ++++------------- 1 file changed, 4 insertions(+), 13 deletions(-) diff --git a/puzzles.but b/puzzles.but index 49fe280..4e67a2a 100644 --- a/puzzles.but +++ b/puzzles.but @@ -1807,20 +1807,11 @@ These parameters are available from the \q{Custom...} option on the \dd Size of grid in squares. -\dt \e{Recursion depth} - -\dd Determines how much guesswork and backtracking you will need to -do to solve the puzzle. When this is set to zero (as it is for all -of the \q{Easy} options in the menu), you should always be able to -deduce the state of an edge without having to guess. If you increase -it, you will have to guess more and more. - -\lcont{ - -Setting a high value for this option is liable to consume a lot of -CPU time and memory. Be warned! +\dt \e{Difficulty} -} +\dd Controls the difficulty of the generated puzzle. +\#{FIXME: what distinguishes Easy, Medium, and Hard? In particular, +when are backtracking/guesswork required, if ever?} \C{inertia} \i{Inertia} -- 2.11.0