From 4bc2e1f88c04784557a043c19d3e45f297396452 Mon Sep 17 00:00:00 2001 From: simon Date: Tue, 4 May 2004 09:18:33 +0000 Subject: [PATCH] Net puzzles more than 32 tiles wide weren't working properly due to me testing the wrong variables for clicks on the tile border... git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4197 cda61777-01e9-0310-a592-d414129be87e --- net.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/net.c b/net.c index b3b0a39..0774de3 100644 --- a/net.c +++ b/net.c @@ -751,8 +751,8 @@ game_state *make_move(game_state *state, int x, int y, int button) ty = y / TILE_SIZE; if (tx >= state->width || ty >= state->height) return NULL; - if (tx % TILE_SIZE >= TILE_SIZE - TILE_BORDER || - ty % TILE_SIZE >= TILE_SIZE - TILE_BORDER) + if (x % TILE_SIZE >= TILE_SIZE - TILE_BORDER || + y % TILE_SIZE >= TILE_SIZE - TILE_BORDER) return NULL; /* -- 2.11.0