From: simon Date: Sun, 22 May 2011 07:07:47 +0000 (+0000) Subject: Pass background colour as a parameter to draw_gts and draw_adjs, so X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/commitdiff_plain/a49bdf0754694a7075128a64bc529e47eb64dc19 Pass background colour as a parameter to draw_gts and draw_adjs, so that we can pass -1 in calls from game_print(). Fixes a printing bug in which all the adjs and gts were overlaid with giant black rectangles! (Because COL_BACKGROUND doesn't mean the same thing in that context.) git-svn-id: svn://svn.tartarus.org/sgt/puzzles@9175 cda61777-01e9-0310-a592-d414129be87e --- diff --git a/unequal.c b/unequal.c index 1c272da..29f0527 100644 --- a/unequal.c +++ b/unequal.c @@ -1620,40 +1620,40 @@ static void draw_gt(drawing *dr, int ox, int oy, } static void draw_gts(drawing *dr, game_drawstate *ds, int ox, int oy, - unsigned int f, int col) + unsigned int f, int bg, int fg) { int g = GAP_SIZE, g2 = (g+1)/2, g4 = (g+1)/4; /* Draw all the greater-than signs emanating from this tile. */ if (f & F_ADJ_UP) { - draw_rect(dr, ox, oy - g, TILE_SIZE, g, COL_BACKGROUND); + if (bg >= 0) draw_rect(dr, ox, oy - g, TILE_SIZE, g, bg); draw_gt(dr, ox+g2, oy-g4, g2, -g2, g2, g2, - (f & F_ERROR_UP) ? COL_ERROR : col); + (f & F_ERROR_UP) ? COL_ERROR : fg); draw_update(dr, ox, oy-g, TILE_SIZE, g); } if (f & F_ADJ_RIGHT) { - draw_rect(dr, ox + TILE_SIZE, oy, g, TILE_SIZE, COL_BACKGROUND); + if (bg >= 0) draw_rect(dr, ox + TILE_SIZE, oy, g, TILE_SIZE, bg); draw_gt(dr, ox+TILE_SIZE+g4, oy+g2, g2, g2, -g2, g2, - (f & F_ERROR_RIGHT) ? COL_ERROR : col); + (f & F_ERROR_RIGHT) ? COL_ERROR : fg); draw_update(dr, ox+TILE_SIZE, oy, g, TILE_SIZE); } if (f & F_ADJ_DOWN) { - draw_rect(dr, ox, oy + TILE_SIZE, TILE_SIZE, g, COL_BACKGROUND); + if (bg >= 0) draw_rect(dr, ox, oy + TILE_SIZE, TILE_SIZE, g, bg); draw_gt(dr, ox+g2, oy+TILE_SIZE+g4, g2, g2, g2, -g2, - (f & F_ERROR_DOWN) ? COL_ERROR : col); + (f & F_ERROR_DOWN) ? COL_ERROR : fg); draw_update(dr, ox, oy+TILE_SIZE, TILE_SIZE, g); } if (f & F_ADJ_LEFT) { - draw_rect(dr, ox - g, oy, g, TILE_SIZE, COL_BACKGROUND); + if (bg >= 0) draw_rect(dr, ox - g, oy, g, TILE_SIZE, bg); draw_gt(dr, ox-g4, oy+g2, -g2, g2, g2, g2, - (f & F_ERROR_LEFT) ? COL_ERROR : col); + (f & F_ERROR_LEFT) ? COL_ERROR : fg); draw_update(dr, ox-g, oy, g, TILE_SIZE); } } static void draw_adjs(drawing *dr, game_drawstate *ds, int ox, int oy, - unsigned int f, int col) + unsigned int f, int bg, int fg) { int g = GAP_SIZE, g38 = 3*(g+1)/8, g4 = (g+1)/4; @@ -1667,24 +1667,24 @@ static void draw_adjs(drawing *dr, game_drawstate *ds, int ox, int oy, if (f & (F_ADJ_RIGHT|F_ERROR_RIGHT)) { if (f & F_ADJ_RIGHT) { draw_rect(dr, ox+TILE_SIZE+g38, oy, g4, TILE_SIZE, - (f & F_ERROR_RIGHT) ? COL_ERROR : col); + (f & F_ERROR_RIGHT) ? COL_ERROR : fg); } else { draw_rect_outline(dr, ox+TILE_SIZE+g38, oy, g4, TILE_SIZE, COL_ERROR); } - } else { - draw_rect(dr, ox+TILE_SIZE+g38, oy, g4, TILE_SIZE, COL_BACKGROUND); + } else if (bg >= 0) { + draw_rect(dr, ox+TILE_SIZE+g38, oy, g4, TILE_SIZE, bg); } draw_update(dr, ox+TILE_SIZE, oy, g, TILE_SIZE); if (f & (F_ADJ_DOWN|F_ERROR_DOWN)) { if (f & F_ADJ_DOWN) { draw_rect(dr, ox, oy+TILE_SIZE+g38, TILE_SIZE, g4, - (f & F_ERROR_DOWN) ? COL_ERROR : col); + (f & F_ERROR_DOWN) ? COL_ERROR : fg); } else { draw_rect_outline(dr, ox, oy+TILE_SIZE+g38, TILE_SIZE, g4, COL_ERROR); } - } else { - draw_rect(dr, ox, oy+TILE_SIZE+g38, TILE_SIZE, g4, COL_BACKGROUND); + } else if (bg >= 0) { + draw_rect(dr, ox, oy+TILE_SIZE+g38, TILE_SIZE, g4, bg); } draw_update(dr, ox, oy+TILE_SIZE, TILE_SIZE, g); } @@ -1722,9 +1722,9 @@ static void draw_furniture(drawing *dr, game_drawstate *ds, game_state *state, /* Draw the adjacent clue signs. */ if (ds->adjacent) - draw_adjs(dr, ds, ox, oy, f, COL_GRID); + draw_adjs(dr, ds, ox, oy, f, COL_BACKGROUND, COL_GRID); else - draw_gts(dr, ds, ox, oy, f, COL_TEXT); + draw_gts(dr, ds, ox, oy, f, COL_BACKGROUND, COL_TEXT); } static void draw_num(drawing *dr, game_drawstate *ds, int x, int y) @@ -1912,9 +1912,9 @@ static void game_print(drawing *dr, game_state *state, int tilesize) ink, str); if (state->adjacent) - draw_adjs(dr, ds, ox, oy, GRID(state, flags, x, y), ink); + draw_adjs(dr, ds, ox, oy, GRID(state, flags, x, y), -1, ink); else - draw_gts(dr, ds, ox, oy, GRID(state, flags, x, y), ink); + draw_gts(dr, ds, ox, oy, GRID(state, flags, x, y), -1, ink); } } }