From: jacob Date: Mon, 16 Aug 2004 16:51:18 +0000 (+0000) Subject: Net's redraw function now uses the `dir' argument to determine whether it's X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/commitdiff_plain/05f411a6b7c20f42a2500df4b70eba70e8ff088b Net's redraw function now uses the `dir' argument to determine whether it's redrawing an undo. Seems to work. git-svn-id: svn://svn.tartarus.org/sgt/puzzles@4470 cda61777-01e9-0310-a592-d414129be87e --- diff --git a/net.c b/net.c index 4e752ed..bb9218f 100644 --- a/net.c +++ b/net.c @@ -1323,11 +1323,9 @@ void game_redraw(frontend *fe, game_drawstate *ds, game_state *oldstate, break_label: if (tx >= 0) { - if (tile(state, tx, ty) == ROT(tile(oldstate, tx, ty), - state->last_rotate_dir)) - angle = state->last_rotate_dir * 90.0F * (t / ROTATE_TIME); - else - angle = state->last_rotate_dir * -90.0F * (t / ROTATE_TIME); + int last_rotate_dir = dir==-1 ? oldstate->last_rotate_dir : + state->last_rotate_dir; + angle = last_rotate_dir * dir * 90.0F * (t / ROTATE_TIME); state = oldstate; } }