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8b62965)
across changes in game parameters (e.g., changing difficulty without changing
size). This also has the effect of preserving the user-selected tilesize if the
grid size is changed. (From Debian bug#379452.)
git-svn-id: svn://svn.tartarus.org/sgt/puzzles@7368
cda61777-01e9-0310-a592-
d414129be87e
+ if (expand)
+ me->preferred_tilesize = me->tilesize;
midend_size_new_drawstate(me);
*x = me->winwidth;
*y = me->winheight;
midend_size_new_drawstate(me);
*x = me->winwidth;
*y = me->winheight;