to translate y-coordinates from the default of up-from-bottom to the
down-from-top expected by these puzzles, because it doesn't work right
on GNUstep. Instead, we run the API in its default mode (probably a
more robust choice anyway) and translate coordinates manually in the
front end.
In the process, I've separates the processButton: method into one for
mouse buttons and one for keys, since that was the easiest way to
ensure the coordinates passed to the mid-end for the latter are -1,-1
_after_ translation rather than before.
git-svn-id: svn://svn.tartarus.org/sgt/puzzles@9502
cda61777-01e9-0310-a592-
d414129be87e