Tal Kelrich spotted that hitting `Solve' on a configuration which is
authorsimon <simon@cda61777-01e9-0310-a592-d414129be87e>
Tue, 7 Feb 2006 21:45:50 +0000 (21:45 +0000)
committersimon <simon@cda61777-01e9-0310-a592-d414129be87e>
Tue, 7 Feb 2006 21:45:50 +0000 (21:45 +0000)
commitf7d4bf1aa9f1b175c65068cdee223ed129eb4103
tree530896788fcd401e50c72ab21c4cc5e074c66bc4
parent390cfad8fccd779eef64566015d891efc7d98d15
Tal Kelrich spotted that hitting `Solve' on a configuration which is
laser-indistinguishable from the right solution _but_ has a number
of balls outside the acceptable range does not report an error. His
example was the game ID w8h8m5M5:1e3e6e80fa3e16265ccef7ca , omitting
the rightmost ball in the second row.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@6542 cda61777-01e9-0310-a592-d414129be87e
blackbox.c