A user points out that I could usefully clarify the Undead clue
authorsimon <simon@cda61777-01e9-0310-a592-d414129be87e>
Sat, 3 Nov 2012 16:27:49 +0000 (16:27 +0000)
committersimon <simon@cda61777-01e9-0310-a592-d414129be87e>
Sat, 3 Nov 2012 16:27:49 +0000 (16:27 +0000)
commitecf5542e8790a5ed2a77d7e50bd62fdb91d59d1d
tree5752a93c5f1ca03c1f7580bcade98867e492e7e1
parent9537a20c2976c1a12380c91609eb8d383ef2c52e
A user points out that I could usefully clarify the Undead clue
semantics when a reflected sight-line crosses the same monster twice.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@9694 cda61777-01e9-0310-a592-d414129be87e
puzzles.but