Work around a couple of minor display issues with max bridges set to 4:
authorjacob <jacob@cda61777-01e9-0310-a592-d414129be87e>
Sat, 22 Oct 2005 18:07:56 +0000 (18:07 +0000)
committerjacob <jacob@cda61777-01e9-0310-a592-d414129be87e>
Sat, 22 Oct 2005 18:07:56 +0000 (18:07 +0000)
commit5b0ab052105670986ec973f035b758add4d25481
tree8a305c08cefd6969df0d46930aeb8d165005fe21
parent83c0438ffd33d0f6a608dceec3c889d65fb74c28
Work around a couple of minor display issues with max bridges set to 4:

 - the highlighting for a set of 4 lines spilled outside the tile, so would
   leave white residue if undone;

 - the endpoints of sets of 4 lines were not completely overprinted by the
   circle of an island (at least on Windows), which was untidy.

Fixed by reducing the gap width for groups of lines which wouldn't otherwise
fit in a tile (only).

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@6421 cda61777-01e9-0310-a592-d414129be87e
bridges.c