Another tweak to the solver to make it handle blank tiles correctly.
authorsimon <simon@cda61777-01e9-0310-a592-d414129be87e>
Sun, 22 May 2005 12:14:39 +0000 (12:14 +0000)
committersimon <simon@cda61777-01e9-0310-a592-d414129be87e>
Sun, 22 May 2005 12:14:39 +0000 (12:14 +0000)
commit3af1c093fd7935f25cd17e550cff0afac3cae863
tree689ee3a11c84e183d9fac07e1b33703cb0c2a9cb
parent9535138a690f4efdc0b38a422f45fcfdaf887c80
Another tweak to the solver to make it handle blank tiles correctly.
The previous checkin stopped it choking on them, but it didn't
actually manage to _deduce_ that all the edges bordering them had to
be closed. Now it does better.

git-svn-id: svn://svn.tartarus.org/sgt/puzzles@5829 cda61777-01e9-0310-a592-d414129be87e
net.c