X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/f60f7e7c3f3589b57214fd76c6919bb4dafd8d2c..26801d29c8305a5cb9bd3709909b1eeb896aa3e4:/puzzles.but diff --git a/puzzles.but b/puzzles.but index fb61a82..44bdb25 100644 --- a/puzzles.but +++ b/puzzles.but @@ -578,13 +578,13 @@ numbered square, and (b) the area of each rectangle is equal to the number written in its numbered square. Credit for this game goes to the Japanese puzzle magazine \i{Nikoli} -\k{nikoli-rect}; I've also seen a Palm implementation at \i{Puzzle Palace} -\k{puzzle-palace-rect}. Unlike Puzzle Palace's implementation, my version -automatically generates random grids of any size you like. The quality -of puzzle design is therefore not quite as good as hand-crafted -puzzles would be (in particular, a unique solution cannot be -guaranteed), but on the plus side you get an inexhaustible supply of -puzzles tailored to your own specification. +\k{nikoli-rect}; I've also seen a Palm implementation at \i{Puzzle +Palace} \k{puzzle-palace-rect}. Unlike Puzzle Palace's +implementation, my version automatically generates random grids of +any size you like. The quality of puzzle design is therefore not +quite as good as hand-crafted puzzles would be, but on the plus side +you get an inexhaustible supply of puzzles tailored to your own +specification. \B{nikoli-rect} \W{http://www.nikoli.co.jp/puzzles/7/index_text-e.htm}\cw{http://www.nikoli.co.jp/puzzles/7/index_text-e.htm}