X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/f2512854af2d70f311701fa81dbafef8ee0de929..HEAD:/devel.but diff --git a/devel.but b/devel.but index 27ef5d7..970a73a 100644 --- a/devel.but +++ b/devel.but @@ -856,7 +856,7 @@ producing new \c{game_state}s. \S{backend-interpret-move} \cw{interpret_move()} \c char *(*interpret_move)(game_state *state, game_ui *ui, -\c game_drawstate *ds, +\c const game_drawstate *ds, \c int x, int y, int button); This function receives user input and processes it. Its input @@ -868,6 +868,11 @@ indicating an arrow or function key or a mouse event; when coordinates of the mouse pointer relative to the top left of the puzzle's drawing area. +(The pointer to the \c{game_drawstate} is marked \c{const}, because +\c{interpret_move} should not write to it. The normal use of that +pointer will be to read the game's tile size parameter in order to +divide mouse coordinates by it.) + \cw{interpret_move()} may return in three different ways: \b Returning \cw{NULL} indicates that no action whatsoever occurred