X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/e91825f8e43648bf129dae18809ee2e38af70d33..5b5c6b1255fb259a0aa0c33ad9ae46c46b86bc61:/netslide.c diff --git a/netslide.c b/netslide.c index c4f8ae6..ec40852 100644 --- a/netslide.c +++ b/netslide.c @@ -1287,7 +1287,7 @@ static void draw_arrow(frontend *fe, int x, int y, int xdx, int xdy) } void game_redraw(frontend *fe, game_drawstate *ds, game_state *oldstate, - game_state *state, game_ui *ui, float t, float ft) + game_state *state, int dir, game_ui *ui, float t, float ft) { int x, y, tx, ty, frame; unsigned char *active; @@ -1481,12 +1481,12 @@ void game_redraw(frontend *fe, game_drawstate *ds, game_state *oldstate, sfree(active); } -float game_anim_length(game_state *oldstate, game_state *newstate) +float game_anim_length(game_state *oldstate, game_state *newstate, int dir) { return ANIM_TIME; } -float game_flash_length(game_state *oldstate, game_state *newstate) +float game_flash_length(game_state *oldstate, game_state *newstate, int dir) { /* * If the game has just been completed, we display a completion