X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/dafd6cf6826f9bbd27ddd780fab48221d4706556..e7c63b022fd899a7b5e2eb48b0c60b201952789d:/net.c diff --git a/net.c b/net.c index e205341..f8811a7 100644 --- a/net.c +++ b/net.c @@ -897,14 +897,7 @@ static void perturb(int w, int h, unsigned char *tiles, int wrapping, perim2 = snewn(nperim, struct xyd); memcpy(perim2, perimeter, nperim * sizeof(struct xyd)); /* Shuffle the perimeter, so as to search it without directional bias. */ - for (i = nperim; --i ;) { - int j = random_upto(rs, i+1); - struct xyd t; - - t = perim2[j]; - perim2[j] = perim2[i]; - perim2[i] = t; - } + shuffle(perim2, nperim, sizeof(*perim2), rs); for (i = 0; i < nperim; i++) { int x2, y2; @@ -2753,7 +2746,6 @@ static void draw_diagram(drawing *dr, game_drawstate *ds, int x, int y, * Draw each radial line. */ if (drawlines) { - print_line_width(dr, thick * 2); for (k = 1; k < 16; k *= 2) if (v & k) { int x1 = min(cx, cx + (r-thick) * X(k)); @@ -2774,7 +2766,7 @@ static void game_print(drawing *dr, game_state *state, int tilesize) /* Ick: fake up `ds->tilesize' for macro expansion purposes */ game_drawstate ads, *ds = &ads; - ads.tilesize = tilesize; + game_set_size(dr, ds, NULL, tilesize); /* * Border. @@ -2802,7 +2794,6 @@ static void game_print(drawing *dr, game_state *state, int tilesize) for (y = 0; y <= h; y++) for (x = 0; x <= w; x++) { int b = barrier(state, x % w, y % h); - fprintf(stderr, "%d,%d: %d\n", x, y, b); if (x < w && (b & U)) draw_rect(dr, WINDOW_OFFSET + TILE_SIZE * x - TILE_SIZE/24, WINDOW_OFFSET + TILE_SIZE * y - TILE_SIZE/24,