X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/d7bd2e39f66f09f4d8e37c779ec220b433141adc..682486d2369c419e4a873beeaaac8d6759a507e8:/lightup.c?ds=sidebyside diff --git a/lightup.c b/lightup.c index 4f4f569..97c0ec8 100644 --- a/lightup.c +++ b/lightup.c @@ -1705,6 +1705,11 @@ done: return move; } +static int game_can_format_as_text_now(game_params *params) +{ + return TRUE; +} + /* 'borrowed' from slant.c, mainly. I could have printed it one * character per cell (like debug_state) but that comes out tiny. * 'L' is used for 'light here' because 'O' looks too much like '0' @@ -2166,8 +2171,8 @@ static void game_print_size(game_params *params, float *x, float *y) * I'll use 6mm squares by default. */ game_compute_size(params, 600, &pw, &ph); - *x = pw / 100.0; - *y = ph / 100.0; + *x = pw / 100.0F; + *y = ph / 100.0F; } static void game_print(drawing *dr, game_state *state, int tilesize) @@ -2240,7 +2245,7 @@ const struct game thegame = { dup_game, free_game, TRUE, solve_game, - TRUE, game_text_format, + TRUE, game_can_format_as_text_now, game_text_format, new_ui, free_ui, encode_ui,