X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/cb0c7d4a682a68dfeb06e1c4e3aeb01cdf126c5e..cf212d59e2363e5c44ed41b39fbbb3ec29a5e261:/map.c diff --git a/map.c b/map.c index b6b6194..4e9bdd6 100644 --- a/map.c +++ b/map.c @@ -2532,7 +2532,7 @@ static void game_set_size(drawing *dr, game_drawstate *ds, const float map_colours[FOUR][3] = { #ifdef VIVID_COLOURS - // Use more vivid colours (e.g. on the Pocket PC) + /* Use more vivid colours (e.g. on the Pocket PC) */ {0.75F, 0.25F, 0.25F}, {0.3F, 0.7F, 0.3F}, {0.3F, 0.3F, 0.7F}, @@ -2977,8 +2977,9 @@ static void game_print(drawing *dr, game_state *state, int tilesize) ink = print_mono_colour(dr, 0); for (i = 0; i < FOUR; i++) - c[i] = print_rgb_colour(dr, map_hatching[i], map_colours[i][0], - map_colours[i][1], map_colours[i][2]); + c[i] = print_rgb_hatched_colour(dr, map_colours[i][0], + map_colours[i][1], map_colours[i][2], + map_hatching[i]); coordsize = 0; coords = NULL;