X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/c823052456548bc19a37e35a0bfae944004ef049..42132f2d662cd51e696af7923f7331bfb636b0cd:/midend.c diff --git a/midend.c b/midend.c index ed8286b..cacd66e 100644 --- a/midend.c +++ b/midend.c @@ -6,13 +6,17 @@ */ #include +#include #include #include "puzzles.h" struct midend_data { frontend *frontend; + random_state *random; + char *seed; + int fresh_seed; int nstates, statesize, statepos; game_params **presets; @@ -34,15 +38,17 @@ struct midend_data { } \ } while (0) -midend_data *midend_new(frontend *frontend) +midend_data *midend_new(frontend *fe, void *randseed, int randseedsize) { midend_data *me = snew(midend_data); - me->frontend = frontend; + me->frontend = fe; + me->random = random_init(randseed, randseedsize); me->nstates = me->statesize = me->statepos = 0; me->states = NULL; me->params = default_params(); me->seed = NULL; + me->fresh_seed = FALSE; me->drawstate = NULL; me->oldstate = NULL; me->presets = NULL; @@ -73,7 +79,7 @@ void midend_set_params(midend_data *me, game_params *params) me->params = dup_params(params); } -void midend_new_game(midend_data *me, char *seed) +void midend_new_game(midend_data *me) { while (me->nstates > 0) free_game(me->states[--me->nstates]); @@ -83,11 +89,11 @@ void midend_new_game(midend_data *me, char *seed) assert(me->nstates == 0); - sfree(me->seed); - if (seed) - me->seed = dupstr(seed); - else - me->seed = new_game_seed(me->params); + if (!me->fresh_seed) { + sfree(me->seed); + me->seed = new_game_seed(me->params, me->random); + } else + me->fresh_seed = FALSE; ensure(me); me->states[me->nstates++] = new_game(me->params, me->seed); @@ -156,7 +162,7 @@ int midend_process_key(midend_data *me, int x, int y, int button) } if (button == 'n' || button == 'N' || button == '\x0E') { - midend_new_game(me, NULL); + midend_new_game(me); midend_redraw(me); return 1; /* never animate */ } else if (button == 'r' || button == 'R') { @@ -249,7 +255,7 @@ float *midend_colours(midend_data *me, int *ncolours) float *ret; if (me->nstates == 0) { - char *seed = new_game_seed(me->params); + char *seed = new_game_seed(me->params, me->random); state = new_game(me->params, seed); sfree(seed); } else @@ -300,26 +306,70 @@ int midend_wants_statusbar(midend_data *me) return game_wants_statusbar(); } -config_item *midend_get_config(midend_data *me) +config_item *midend_get_config(midend_data *me, int which, char **wintitle) { - return game_configure(me->params); + char *titlebuf; + config_item *ret; + + titlebuf = snewn(40 + strlen(game_name), char); + + switch (which) { + case CFG_SETTINGS: + sprintf(titlebuf, "%s configuration", game_name); + *wintitle = dupstr(titlebuf); + return game_configure(me->params); + case CFG_SEED: + sprintf(titlebuf, "%s game selection", game_name); + *wintitle = dupstr(titlebuf); + + ret = snewn(2, config_item); + + ret[0].type = C_STRING; + ret[0].name = "Game ID"; + ret[0].ival = 0; + ret[0].sval = dupstr(me->seed); + + ret[1].type = C_END; + ret[1].name = ret[1].sval = NULL; + ret[1].ival = 0; + + return ret; + } + + assert(!"We shouldn't be here"); + return NULL; } -char *midend_set_config(midend_data *me, config_item *cfg) +char *midend_set_config(midend_data *me, int which, config_item *cfg) { char *error; game_params *params; - params = custom_params(cfg); - error = validate_params(params); + switch (which) { + case CFG_SETTINGS: + params = custom_params(cfg); + error = validate_params(params); - if (error) { - free_params(params); - return error; - } + if (error) { + free_params(params); + return error; + } - free_params(me->params); - me->params = params; + free_params(me->params); + me->params = params; + break; + + case CFG_SEED: + error = validate_seed(me->params, cfg[0].sval); + if (error) + return error; + + sfree(me->seed); + me->seed = dupstr(cfg[0].sval); + me->fresh_seed = TRUE; + + break; + } return NULL; }