X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/c380832d0b832bcfbd16e760ade393f9adab02b6..511dac16da218ed6716a876847e02e8478b05812:/mines.c diff --git a/mines.c b/mines.c index 4016b44..b2bc82c 100644 --- a/mines.c +++ b/mines.c @@ -10,12 +10,6 @@ * That hook can talk to the game_ui and set the cheated flag, * and then make_move can avoid setting the `won' flag after that. * - * - delay game description generation until first click - * + do we actually _need_ to do this? Hmm. - * + it's a perfectly good puzzle game without - * + but it might be useful when we start timing, since it - * ensures the user is really paying attention. - * * - timer * * - question marks (arrgh, preferences?)