X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/bdfd62f9863cb568bc207d17ca04fb780af15c57..a2f35d71b745ec2a03de58976c6434437c5f303e:/blackbox.c diff --git a/blackbox.c b/blackbox.c index 14973f4..305feac 100644 --- a/blackbox.c +++ b/blackbox.c @@ -555,7 +555,7 @@ static int isball(game_state *state, int gx, int gy, int direction, int lookwher debug(("isball, new (%d, %d)\n", gx, gy)); /* if we're off the grid (into the firing range) there's never a ball. */ - if (gx < 1 || gy < 1 || gx > state->h || gy > state->w) + if (gx < 1 || gy < 1 || gx > state->w || gy > state->h) return 0; if (GRID(state, gx,gy) & BALL_CORRECT) @@ -1462,6 +1462,15 @@ static float game_flash_length(game_state *oldstate, game_state *newstate, return 0.0F; } +static int game_is_solved(game_state *state) +{ + /* + * We return true whenever the solution has been revealed, even + * (on spoiler grounds) if it wasn't guessed correctly. + */ + return state->reveal; +} + static int game_timing_state(game_state *state, game_ui *ui) { return TRUE; @@ -1510,6 +1519,7 @@ const struct game thegame = { game_redraw, game_anim_length, game_flash_length, + game_is_solved, FALSE, FALSE, game_print_size, game_print, TRUE, /* wants_statusbar */ FALSE, game_timing_state,