X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/bb219ea101511fa3e7d1b3d3ded20e76310b2095..7bbf5d56ed2f2860af0b02f919c7475e4503e9cf:/puzzles.but diff --git a/puzzles.but b/puzzles.but index 9c58b9f..154ba6e 100644 --- a/puzzles.but +++ b/puzzles.but @@ -24,7 +24,7 @@ This is a collection of small one-player puzzle games. -\copyright This manual is copyright 2004-5 Simon Tatham. All rights +\copyright This manual is copyright 2004-2007 Simon Tatham. All rights reserved. You may distribute this documentation under the MIT licence. See \k{licence} for the licence text in full. @@ -105,7 +105,7 @@ menu}\q{Edit} menus instead.) \lcont{ -The Load and Save operations should preserve your entire game +The Load and Save operations preserve your entire game history (so you can save, reload, and still Undo and Redo things you had done before saving). @@ -308,8 +308,17 @@ missing. See \k{common-id} for more details on this.) (This section only applies to the Unix port.) -In addition to specifying game parameters on the command line (see -\k{common-cmdline}), you can also specify various options: +In addition to being able to specify game parameters on the command +line (see \k{common-cmdline}), there are various other options: + +\dt \cw{--game} + +\dt \cw{--load} + +\dd These options respectively determine whether the command-line +argument is treated as specifying game parameters or a \i{save} file +to \i{load}. Only one should be specified. If neither of these options +is specified, a guess is made based on the format of the argument. \dt \cw{--generate }\e{n} @@ -875,12 +884,18 @@ additional digits will be letters of the alphabet. For example, if you select 3\by\.4 then the digits which go in your grid will be 1 to 9, plus \cq{a}, \cq{b} and \cq{c}. -I first saw this puzzle in \i{Nikoli} \k{nikoli-solo}, although it's also -been popularised by various newspapers under the name \q{\i{Sudoku}} or -\q{Su Doku}. +I first saw this puzzle in \i{Nikoli} \k{nikoli-solo}, although it's +also been popularised by various newspapers under the name +\q{Sudoku} or \q{Su Doku}. Howard Garns is considered the inventor +of the modern form of the puzzle, and it was first published in +\e{Dell Pencil Puzzles and Word Games}. A more elaborate treatment +of the history of the puzzle can be found on Wikipedia +\k{wikipedia-solo}. \B{nikoli-solo} \W{http://www.nikoli.co.jp/puzzles/1/index_text-e.htm}\cw{http://www.nikoli.co.jp/puzzles/1/index_text-e.htm} +\B{wikipedia-solo} \W{http://en.wikipedia.org/wiki/Sudoku}\cw{http://en.wikipedia.org/wiki/Sudoku} + \H{solo-controls} \I{controls, for Solo}Solo controls To play Solo, simply click the mouse in any empty square and then @@ -1801,20 +1816,11 @@ These parameters are available from the \q{Custom...} option on the \dd Size of grid in squares. -\dt \e{Recursion depth} - -\dd Determines how much guesswork and backtracking you will need to -do to solve the puzzle. When this is set to zero (as it is for all -of the \q{Easy} options in the menu), you should always be able to -deduce the state of an edge without having to guess. If you increase -it, you will have to guess more and more. - -\lcont{ - -Setting a high value for this option is liable to consume a lot of -CPU time and memory. Be warned! +\dt \e{Difficulty} -} +\dd Controls the difficulty of the generated puzzle. +\#{FIXME: what distinguishes Easy, Medium, and Hard? In particular, +when are backtracking/guesswork required, if ever?} \C{inertia} \i{Inertia} @@ -2069,7 +2075,7 @@ tightly-packed islands. \A{licence} \I{MIT licence}\ii{Licence} -This software is \i{copyright} 2004-2005 Simon Tatham. +This software is \i{copyright} 2004-2007 Simon Tatham. Portions copyright Richard Boulton, James Harvey and Mike Pinna.