X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/b2a646f1af7858878025bdae14bef9482bee8e26..6bbab0fe814716119783bd05ee06601048d5cc5e:/puzzles.h diff --git a/puzzles.h b/puzzles.h index 7b35896..ecb574b 100644 --- a/puzzles.h +++ b/puzzles.h @@ -5,6 +5,8 @@ #ifndef PUZZLES_PUZZLES_H #define PUZZLES_PUZZLES_H +#include /* for size_t */ + #ifndef TRUE #define TRUE 1 #endif @@ -19,8 +21,16 @@ #define STR_INT(x) #x #define STR(x) STR_INT(x) +/* NB not perfect because they evaluate arguments multiple times. */ +#ifndef max +#define max(x,y) ( (x)>(y) ? (x) : (y) ) +#endif /* max */ +#ifndef min +#define min(x,y) ( (x)<(y) ? (x) : (y) ) +#endif /* min */ + enum { - LEFT_BUTTON = 0x1000, + LEFT_BUTTON = 0x0200, MIDDLE_BUTTON, RIGHT_BUTTON, LEFT_DRAG, @@ -34,10 +44,11 @@ enum { CURSOR_LEFT, CURSOR_RIGHT, - MOD_CTRL = 0x10000000, - MOD_SHFT = 0x20000000, - MOD_NUM_KEYPAD = 0x40000000, - MOD_MASK = 0x70000000 /* mask for all modifiers */ + /* made smaller because of 'limited range of datatype' errors. */ + MOD_CTRL = 0x1000, + MOD_SHFT = 0x2000, + MOD_NUM_KEYPAD = 0x4000, + MOD_MASK = 0x7000 /* mask for all modifiers */ }; #define IS_MOUSE_DOWN(m) ( (unsigned)((m) - LEFT_BUTTON) <= \ @@ -47,6 +58,9 @@ enum { #define IS_MOUSE_RELEASE(m) ( (unsigned)((m) - LEFT_RELEASE) <= \ (unsigned)(RIGHT_RELEASE - LEFT_RELEASE)) +/* Bit flags indicating mouse button priorities */ +#define BUTTON_BEATS(x,y) ( 1 << (((x)-LEFT_BUTTON)*3+(y)-LEFT_BUTTON) ) + #define IGNOREARG(x) ( (x) = (x) ) typedef struct frontend frontend; @@ -105,6 +119,14 @@ struct config_item { /* * Platform routines */ + +#ifdef DEBUG +#define debug(x) (debug_printf x) +void debug_printf(char *fmt, ...); +#else +#define debug(x) +#endif + void fatal(char *fmt, ...); void frontend_default_colour(frontend *fe, float *output); void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize, @@ -129,9 +151,10 @@ void get_random_seed(void **randseed, int *randseedsize); midend_data *midend_new(frontend *fe, const game *ourgame); void midend_free(midend_data *me); void midend_set_params(midend_data *me, game_params *params); -void midend_size(midend_data *me, int *x, int *y); +void midend_size(midend_data *me, int *x, int *y, int expand); void midend_new_game(midend_data *me); void midend_restart_game(midend_data *me); +void midend_stop_anim(midend_data *me); int midend_process_key(midend_data *me, int x, int y, int button); void midend_force_redraw(midend_data *me); void midend_redraw(midend_data *me); @@ -153,8 +176,8 @@ char *midend_rewrite_statusbar(midend_data *me, char *text); /* * malloc.c */ -void *smalloc(int size); -void *srealloc(void *p, int size); +void *smalloc(size_t size); +void *srealloc(void *p, size_t size); void sfree(void *p); char *dupstr(const char *s); #define snew(type) \ @@ -229,9 +252,12 @@ struct game { char *(*text_format)(game_state *state); game_ui *(*new_ui)(game_state *state); void (*free_ui)(game_ui *ui); + void (*changed_state)(game_ui *ui, game_state *oldstate, + game_state *newstate); game_state *(*make_move)(game_state *from, game_ui *ui, game_drawstate *ds, int x, int y, int button); - void (*size)(game_params *params, int *x, int *y); + void (*size)(game_params *params, game_drawstate *ds, int *x, int *y, + int expand); float *(*colours)(frontend *fe, game_state *state, int *ncolours); game_drawstate *(*new_drawstate)(game_state *state); void (*free_drawstate)(game_drawstate *ds); @@ -245,6 +271,7 @@ struct game { int (*wants_statusbar)(void); int is_timed; int (*timing_state)(game_state *state); + int mouse_priorities; }; /*