X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/afc306fc5098945e25027fd6bce572d44a8a139f..ef114e9b86efa3b430985888d3d7630ebd5d81fb:/midend.c diff --git a/midend.c b/midend.c index 779ca0c..87df28a 100644 --- a/midend.c +++ b/midend.c @@ -31,7 +31,7 @@ struct midend { const game *ourgame; game_params **presets; - char **preset_names; + char **preset_names, **preset_encodings; int npresets, presetsize; /* @@ -115,6 +115,7 @@ midend *midend_new(frontend *fe, const game *ourgame, me->oldstate = NULL; me->presets = NULL; me->preset_names = NULL; + me->preset_encodings = NULL; me->npresets = me->presetsize = 0; me->anim_time = me->anim_pos = 0.0F; me->flash_time = me->flash_pos = 0.0F; @@ -186,9 +187,11 @@ void midend_free(midend *me) for (i = 0; i < me->npresets; i++) { sfree(me->presets[i]); sfree(me->preset_names[i]); + sfree(me->preset_encodings[i]); } sfree(me->presets); sfree(me->preset_names); + sfree(me->preset_encodings); } if (me->ui) me->ourgame->free_ui(me->ui); @@ -212,7 +215,7 @@ static void midend_size_new_drawstate(midend *me) } } -void midend_size(midend *me, int *x, int *y, int expand) +void midend_size(midend *me, int *x, int *y, int user_size) { int min, max; int rx, ry; @@ -230,11 +233,14 @@ void midend_size(midend *me, int *x, int *y, int expand) /* * Find the tile size that best fits within the given space. If - * `expand' is TRUE, we must actually find the _largest_ such - * tile size; otherwise, we bound above at the game's preferred - * tile size. + * `user_size' is TRUE, we must actually find the _largest_ such + * tile size, in order to get as close to the user's explicit + * request as possible; otherwise, we bound above at the game's + * preferred tile size, so that the game gets what it wants + * provided that this doesn't break the constraint from the + * front-end (which is likely to be a screen size or similar). */ - if (expand) { + if (user_size) { max = 1; do { max *= 2; @@ -264,6 +270,9 @@ void midend_size(midend *me, int *x, int *y, int expand) */ me->tilesize = min; + if (user_size) + /* If the user requested a change in size, make it permanent. */ + me->preferred_tilesize = me->tilesize; midend_size_new_drawstate(me); *x = me->winwidth; *y = me->winheight; @@ -830,10 +839,14 @@ int midend_num_presets(midend *me) game_params *); me->preset_names = sresize(me->preset_names, me->presetsize, char *); + me->preset_encodings = sresize(me->preset_encodings, + me->presetsize, char *); } me->presets[me->npresets] = preset; me->preset_names[me->npresets] = name; + me->preset_encodings[me->npresets] = + me->ourgame->encode_params(preset, TRUE);; me->npresets++; } } @@ -884,10 +897,14 @@ int midend_num_presets(midend *me) game_params *); me->preset_names = sresize(me->preset_names, me->presetsize, char *); + me->preset_encodings = sresize(me->preset_encodings, + me->presetsize, char *); } me->presets[me->npresets] = preset; me->preset_names[me->npresets] = dupstr(name); + me->preset_encodings[me->npresets] = + me->ourgame->encode_params(preset, TRUE); me->npresets++; } } @@ -904,6 +921,22 @@ void midend_fetch_preset(midend *me, int n, *params = me->presets[n]; } +int midend_which_preset(midend *me) +{ + char *encoding = me->ourgame->encode_params(me->params, TRUE); + int i, ret; + + ret = -1; + for (i = 0; i < me->npresets; i++) + if (!strcmp(encoding, me->preset_encodings[i])) { + ret = i; + break; + } + + sfree(encoding); + return ret; +} + int midend_wants_statusbar(midend *me) { return me->ourgame->wants_statusbar;