X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/9494d866a5d163b9ed6c74456f18c6fe4158fff8..ef57b17d968689e10ea3b2b6a75d360365645556:/puzzles.h diff --git a/puzzles.h b/puzzles.h index d0882e3..e873351 100644 --- a/puzzles.h +++ b/puzzles.h @@ -14,6 +14,9 @@ #define lenof(array) ( sizeof(array) / sizeof(*(array)) ) +#define STR_INT(x) #x +#define STR(x) STR_INT(x) + enum { LEFT_BUTTON = 0x1000, MIDDLE_BUTTON, @@ -34,6 +37,13 @@ enum { CURSOR_DOWN_RIGHT }; +#define IS_MOUSE_DOWN(m) ( (unsigned)((m) - LEFT_BUTTON) <= \ + (unsigned)(RIGHT_BUTTON - LEFT_BUTTON)) +#define IS_MOUSE_DRAG(m) ( (unsigned)((m) - LEFT_DRAG) <= \ + (unsigned)(RIGHT_DRAG - LEFT_DRAG)) +#define IS_MOUSE_RELEASE(m) ( (unsigned)((m) - LEFT_RELEASE) <= \ + (unsigned)(RIGHT_RELEASE - LEFT_RELEASE)) + #define IGNOREARG(x) ( (x) = (x) ) typedef struct frontend frontend; @@ -200,14 +210,6 @@ struct game { }; /* - * Here we include the knowledge of which platforms are of which - * type. - */ -#ifdef MAC_OS_X /* this must be defined in the OS X Makefile */ -#define COMBINED -#endif - -/* * For one-game-at-a-time platforms, there's a single structure * like the above, under a fixed name. For all-at-once platforms, * there's a list of all available puzzles in array form.