X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/8b7938e71a910d0017b2ab013513e5d13716f1ef..ea25d9da1671ff72154b974522350b70ef46e0ce:/windows.c diff --git a/windows.c b/windows.c index 80a929d..bf7c210 100644 --- a/windows.c +++ b/windows.c @@ -1,5 +1,14 @@ /* * windows.c: Windows front end for my puzzle collection. + * + * TODO: + * + * - Figure out what to do if a puzzle requests a size bigger than + * the screen will take. In principle we could put scrollbars in + * the window, although that would be pretty horrid. Another + * option is to detect in advance that this will be a problem - + * we can probably tell this using midend_size() before actually + * generating the puzzle - and simply refuse to do it. */ #include @@ -21,8 +30,13 @@ #define IDM_QUIT 0x0050 #define IDM_CONFIG 0x0060 #define IDM_SEED 0x0070 +#define IDM_HELPC 0x0080 +#define IDM_GAMEHELP 0x0090 #define IDM_PRESETS 0x0100 +#define HELP_FILE_NAME "puzzles.hlp" +#define HELP_CNT_NAME "puzzles.cnt" + #ifdef DEBUG static FILE *debug_fp = NULL; static HANDLE debug_hdl = INVALID_HANDLE_VALUE; @@ -98,6 +112,8 @@ struct frontend { struct cfg_aux *cfgaux; int cfg_which, cfg_done; HFONT cfgfont; + char *help_path; + int help_has_contents; }; void fatal(char *fmt, ...) @@ -114,6 +130,14 @@ void fatal(char *fmt, ...) exit(1); } +void get_random_seed(void **randseed, int *randseedsize) +{ + time_t *tp = snew(time_t); + time(tp); + *randseed = (void *)tp; + *randseedsize = sizeof(time_t); +} + void status_bar(frontend *fe, char *text) { SetWindowText(fe->statusbar, text); @@ -130,18 +154,12 @@ void frontend_default_colour(frontend *fe, float *output) void clip(frontend *fe, int x, int y, int w, int h) { - if (!fe->clip) { - fe->clip = CreateRectRgn(0, 0, 1, 1); - GetClipRgn(fe->hdc_bm, fe->clip); - } - IntersectClipRect(fe->hdc_bm, x, y, x+w, y+h); } void unclip(frontend *fe) { - assert(fe->clip); - SelectClipRgn(fe->hdc_bm, fe->clip); + SelectClipRgn(fe->hdc_bm, NULL); } void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize, @@ -203,6 +221,7 @@ void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize, x -= size.cx; } SetBkMode(fe->hdc_bm, TRANSPARENT); + SetTextColor(fe->hdc_bm, fe->colours[colour]); TextOut(fe->hdc_bm, x, y, text, strlen(text)); SelectObject(fe->hdc_bm, oldfont); } @@ -310,18 +329,45 @@ void activate_timer(frontend *fe) } } +/* + * See if we can find a help file. + */ +static void find_help_file(frontend *fe) +{ + char b[2048], *p, *q, *r; + FILE *fp; + if (!fe->help_path) { + GetModuleFileName(NULL, b, sizeof(b) - 1); + r = b; + p = strrchr(b, '\\'); + if (p && p >= r) r = p+1; + q = strrchr(b, ':'); + if (q && q >= r) r = q+1; + strcpy(r, HELP_FILE_NAME); + if ( (fp = fopen(b, "r")) != NULL) { + fe->help_path = dupstr(b); + fclose(fp); + } else + fe->help_path = NULL; + strcpy(r, HELP_CNT_NAME); + if ( (fp = fopen(b, "r")) != NULL) { + fe->help_has_contents = TRUE; + fclose(fp); + } else + fe->help_has_contents = FALSE; + } +} + static frontend *new_window(HINSTANCE inst, char *game_id, char **error) { frontend *fe; int x, y; RECT r, sr; HDC hdc; - time_t t; fe = snew(frontend); - time(&t); - fe->me = midend_new(fe, &t, sizeof(t)); + fe->me = midend_new(fe, &thegame); if (game_id) { *error = midend_game_id(fe->me, game_id, FALSE); @@ -332,6 +378,9 @@ static frontend *new_window(HINSTANCE inst, char *game_id, char **error) } } + fe->help_path = NULL; + find_help_file(fe); + fe->inst = inst; midend_new_game(fe->me); midend_size(fe->me, &x, &y); @@ -367,7 +416,7 @@ static frontend *new_window(HINSTANCE inst, char *game_id, char **error) (WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED), TRUE, 0); - fe->hwnd = CreateWindowEx(0, game_name, game_name, + fe->hwnd = CreateWindowEx(0, thegame.name, thegame.name, WS_OVERLAPPEDWINDOW &~ (WS_THICKFRAME | WS_MAXIMIZEBOX), CW_USEDEFAULT, CW_USEDEFAULT, @@ -384,7 +433,7 @@ static frontend *new_window(HINSTANCE inst, char *game_id, char **error) AppendMenu(menu, MF_ENABLED, IDM_SEED, "Specific..."); if ((fe->npresets = midend_num_presets(fe->me)) > 0 || - game_can_configure) { + thegame.can_configure) { HMENU sub = CreateMenu(); int i; @@ -405,7 +454,7 @@ static frontend *new_window(HINSTANCE inst, char *game_id, char **error) AppendMenu(sub, MF_ENABLED, IDM_PRESETS + 0x10 * i, name); } - if (game_can_configure) { + if (thegame.can_configure) { AppendMenu(sub, MF_ENABLED, IDM_CONFIG, "Custom..."); } } @@ -415,6 +464,19 @@ static frontend *new_window(HINSTANCE inst, char *game_id, char **error) AppendMenu(menu, MF_ENABLED, IDM_REDO, "Redo"); AppendMenu(menu, MF_SEPARATOR, 0, 0); AppendMenu(menu, MF_ENABLED, IDM_QUIT, "Exit"); + if (fe->help_path) { + HMENU hmenu = CreateMenu(); + AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)hmenu, "Help"); + AppendMenu(hmenu, MF_ENABLED, IDM_HELPC, "Contents"); + if (thegame.winhelp_topic) { + char *item; + assert(thegame.name); + item = snewn(9+strlen(thegame.name), char); /*ick*/ + sprintf(item, "Help on %s", thegame.name); + AppendMenu(hmenu, MF_ENABLED, IDM_GAMEHELP, item); + sfree(item); + } + } SetMenu(fe->hwnd, bar); } @@ -846,6 +908,21 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, if (get_config(fe, CFG_SEED)) new_game_type(fe); break; + case IDM_HELPC: + assert(fe->help_path); + WinHelp(hwnd, fe->help_path, + fe->help_has_contents ? HELP_FINDER : HELP_CONTENTS, 0); + break; + case IDM_GAMEHELP: + assert(fe->help_path); + assert(thegame.winhelp_topic); + { + char *cmd = snewn(10+strlen(thegame.winhelp_topic), char); + sprintf(cmd, "JI(`',`%s')", thegame.winhelp_topic); + WinHelp(hwnd, fe->help_path, HELP_COMMAND, (DWORD)cmd); + sfree(cmd); + } + break; default: { int p = ((wParam &~ 0xF) - IDM_PRESETS) / 0x10; @@ -950,8 +1027,8 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, else button = RIGHT_BUTTON; - if (!midend_process_key(fe->me, LOWORD(lParam), - HIWORD(lParam), button)) + if (!midend_process_key(fe->me, (signed short)LOWORD(lParam), + (signed short)HIWORD(lParam), button)) PostQuitMessage(0); SetCapture(hwnd); @@ -975,8 +1052,8 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, else button = RIGHT_RELEASE; - if (!midend_process_key(fe->me, LOWORD(lParam), - HIWORD(lParam), button)) + if (!midend_process_key(fe->me, (signed short)LOWORD(lParam), + (signed short)HIWORD(lParam), button)) PostQuitMessage(0); ReleaseCapture(); @@ -993,8 +1070,8 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, else button = RIGHT_DRAG; - if (!midend_process_key(fe->me, LOWORD(lParam), - HIWORD(lParam), button)) + if (!midend_process_key(fe->me, (signed short)LOWORD(lParam), + (signed short)HIWORD(lParam), button)) PostQuitMessage(0); } break; @@ -1034,7 +1111,7 @@ int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show) wndclass.hCursor = LoadCursor(NULL, IDC_ARROW); wndclass.hbrBackground = NULL; wndclass.lpszMenuName = NULL; - wndclass.lpszClassName = game_name; + wndclass.lpszClassName = thegame.name; RegisterClass(&wndclass); } @@ -1044,7 +1121,7 @@ int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show) if (!new_window(inst, *cmdline ? cmdline : NULL, &error)) { char buf[128]; - sprintf(buf, "%.100s Error", game_name); + sprintf(buf, "%.100s Error", thegame.name); MessageBox(NULL, error, buf, MB_OK|MB_ICONERROR); return 1; }