X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/86e60e3d907db72ccb60783b2bdab4fc3890f169..916237482fc9d37833845193e8538d2440e20777:/osx.m diff --git a/osx.m b/osx.m index e19db27..ec9b6f9 100644 --- a/osx.m +++ b/osx.m @@ -167,6 +167,18 @@ void document_add_puzzle(document *doc, const game *game, game_params *par, { } +/* + * setAppleMenu isn't listed in the NSApplication header, but an + * NSApp responds to it, so we're adding it here to silence + * warnings. (This was removed from the headers in 10.4, so we + * only need to include it for 10.4+.) + */ +#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1040 +@interface NSApplication(NSAppleMenu) +- (void)setAppleMenu:(NSMenu *)menu; +@end +#endif + /* ---------------------------------------------------------------------- * Tiny extension to NSMenuItem which carries a payload of a `void * *', allowing several menu items to invoke the same message but @@ -407,13 +419,14 @@ struct frontend { NSTextField *status; } - (id)initWithGame:(const game *)g; -- dealloc; +- (void)dealloc; - (void)processButton:(int)b x:(int)x y:(int)y; - (void)keyDown:(NSEvent *)ev; - (void)activateTimer; - (void)deactivateTimer; - (void)setStatusLine:(char *)text; - (void)resizeForNewGameParams; +- (void)updateTypeMenuTick; @end @implementation MyImageView @@ -540,7 +553,7 @@ struct frontend { /* * Create the status bar, which will just be an NSTextField. */ - if (ourgame->wants_statusbar()) { + if (midend_wants_statusbar(me)) { status = [[NSTextField alloc] initWithFrame:NSMakeRect(0,0,100,50)]; [status setEditable:NO]; [status setSelectable:NO]; @@ -590,7 +603,7 @@ struct frontend { return self; } -- dealloc +- (void)dealloc { int i; for (i = 0; i < fe.ncolours; i++) { @@ -598,7 +611,7 @@ struct frontend { } sfree(fe.colours); midend_free(me); - return [super dealloc]; + [super dealloc]; } - (void)processButton:(int)b x:(int)x y:(int)y @@ -713,7 +726,7 @@ struct frontend { NSSavePanel *sp = [NSSavePanel savePanel]; if ([sp runModal] == NSFileHandlingPanelOKButton) { - const char *name = [[sp filename] cString]; + const char *name = [[sp filename] UTF8String]; FILE *fp = fopen(name, "w"); @@ -754,6 +767,7 @@ struct frontend { } [self resizeForNewGameParams]; + [self updateTypeMenuTick]; } } - (void)undoMove:(id)sender @@ -803,6 +817,19 @@ struct frontend { { while ([typemenu numberOfItems] > 1) [typemenu removeItemAtIndex:0]; + [[typemenu itemAtIndex:0] setState:NSOffState]; +} + +- (void)updateTypeMenuTick +{ + int i, total, n; + + total = [typemenu numberOfItems]; + n = midend_which_preset(me); + if (n < 0) + n = total - 1; /* that's always where "Custom" lives */ + for (i = 0; i < total; i++) + [[typemenu itemAtIndex:i] setState:(i == n ? NSOnState : NSOffState)]; } - (void)becomeKeyWindow @@ -837,6 +864,8 @@ struct frontend { [typemenu insertItem:item atIndex:0]; } } + + [self updateTypeMenuTick]; } - (void)resignKeyWindow @@ -882,6 +911,7 @@ struct frontend { midend_new_game(me); [self resizeForNewGameParams]; + [self updateTypeMenuTick]; } - (void)startConfigureSheet:(int)which @@ -1179,7 +1209,7 @@ struct frontend { case C_STRING: sfree(i->sval); i->sval = dupstr([[[(id)cfg_controls[k+1] cell] - title] cString]); + title] UTF8String]); k += 2; break; case C_BOOLEAN: @@ -1203,6 +1233,7 @@ struct frontend { } else { midend_new_game(me); [self resizeForNewGameParams]; + [self updateTypeMenuTick]; } } sfree(cfg_controls); @@ -1219,9 +1250,7 @@ struct frontend { - (void)setStatusLine:(char *)text { - char *rewritten = midend_rewrite_statusbar(me, text); - [[status cell] setTitle:[NSString stringWithCString:rewritten]]; - sfree(rewritten); + [[status cell] setTitle:[NSString stringWithCString:text]]; } @end @@ -1588,4 +1617,6 @@ int main(int argc, char **argv) [NSApp run]; [pool release]; + + return 0; }