X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/7f89707cfefc99bd87511cb5d1f48a217c85e8fa..3af70dd4f3397d605fe59bddfd89baf95047ea7d:/gtk.c diff --git a/gtk.c b/gtk.c index 6de9fcf..1e32c6a 100644 --- a/gtk.c +++ b/gtk.c @@ -1143,24 +1143,9 @@ static frontend *new_window(char *game_id, char **error) fe->ncolours = ncolours; fe->colours = snewn(ncolours, GdkColor); for (i = 0; i < ncolours; i++) { - /* - * Just for Gareth: if you dislike any of the standard - * colours, here's your chance to configure them in a - * really hacky way. - */ - char buf[80], *e; - unsigned int r, g, b; - sprintf(buf, "PUZZLE_COLOUR_%d", i); - if ((e = getenv(buf)) != NULL && - sscanf(e, "%2x%2x%2x", &r, &g, &b) == 3) { - fe->colours[i].red = r * 0x101; - fe->colours[i].green = g * 0x101; - fe->colours[i].blue = b * 0x101; - } else { - fe->colours[i].red = colours[i*3] * 0xFFFF; - fe->colours[i].green = colours[i*3+1] * 0xFFFF; - fe->colours[i].blue = colours[i*3+2] * 0xFFFF; - } + fe->colours[i].red = colours[i*3] * 0xFFFF; + fe->colours[i].green = colours[i*3+1] * 0xFFFF; + fe->colours[i].blue = colours[i*3+2] * 0xFFFF; } success = snewn(ncolours, gboolean); gdk_colormap_alloc_colors(fe->colmap, fe->colours, ncolours, @@ -1251,6 +1236,12 @@ int main(int argc, char **argv) char *pname = argv[0]; char *error; + if (argc > 1 && !strcmp(argv[1], "--version")) { + printf("%s, from Simon Tatham's Portable Puzzle Collection\n%s\n", + thegame.name, ver); + return 0; + } + /* * Special standalone mode for generating puzzle IDs on the * command line. Useful for generating puzzles to be printed