X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/72c158219fd9dbf19a01f2bf62303627a5e414e4..HEAD:/magnets.c diff --git a/magnets.c b/magnets.c index 7d71518..e9b8c7d 100644 --- a/magnets.c +++ b/magnets.c @@ -1544,7 +1544,8 @@ static int lay_dominoes(game_state *state, random_state *rs, int *scratch) ret = solve_set(state, i, NEUTRAL, "layout", NULL); } if (!ret) { - debug(("Unable to lay anything at (%d,%d), giving up.", x, y)); + debug(("Unable to lay anything at (%d,%d), giving up.", + i%state->w, i/state->w)); ret = -1; break; } @@ -1753,7 +1754,7 @@ struct game_drawstate { #define COORD(x) ( (x+1) * TILE_SIZE + BORDER ) #define FROMCOORD(x) ( (x - BORDER) / TILE_SIZE - 1 ) -static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds, +static char *interpret_move(game_state *state, game_ui *ui, const game_drawstate *ds, int x, int y, int button) { int gx = FROMCOORD(x), gy = FROMCOORD(y), idx, curr; @@ -2232,9 +2233,9 @@ static float game_flash_length(game_state *oldstate, game_state *newstate, return 0.0F; } -static int game_is_solved(game_state *state) +static int game_status(game_state *state) { - return state->completed; + return state->completed ? +1 : 0; } static int game_timing_state(game_state *state, game_ui *ui) @@ -2372,7 +2373,7 @@ const struct game thegame = { game_redraw, game_anim_length, game_flash_length, - game_is_solved, + game_status, TRUE, FALSE, game_print_size, game_print, FALSE, /* wants_statusbar */ FALSE, game_timing_state,