X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/5b502ae807b1e98a91644f179863484c61aedb4c..HEAD:/samegame.c diff --git a/samegame.c b/samegame.c index 5a8c2cb..65ebef7 100644 --- a/samegame.c +++ b/samegame.c @@ -1267,7 +1267,7 @@ struct game_drawstate { int *tiles; /* contains colour and SELECTED. */ }; -static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds, +static char *interpret_move(game_state *state, game_ui *ui, const game_drawstate *ds, int x, int y, int button) { int tx, ty; @@ -1611,6 +1611,15 @@ static float game_flash_length(game_state *oldstate, game_state *newstate, return 0.0F; } +static int game_status(game_state *state) +{ + /* + * Dead-end situations are assumed to be rescuable by Undo, so we + * don't bother to identify them and return -1. + */ + return state->complete ? +1 : 0; +} + static int game_timing_state(game_state *state, game_ui *ui) { return TRUE; @@ -1659,6 +1668,7 @@ const struct game thegame = { game_redraw, game_anim_length, game_flash_length, + game_status, FALSE, FALSE, game_print_size, game_print, TRUE, /* wants_statusbar */ FALSE, game_timing_state,