X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/5928817c732d591bd446b6b048702a98f5ec1804..0e87eedc4e85f1e9f165fba059f001610bf4c42b:/windows.c diff --git a/windows.c b/windows.c index 8fbcf8e..9fa6c95 100644 --- a/windows.c +++ b/windows.c @@ -7,6 +7,7 @@ #include #include +#include #include #include #include @@ -20,8 +21,13 @@ #define IDM_QUIT 0x0050 #define IDM_CONFIG 0x0060 #define IDM_SEED 0x0070 +#define IDM_HELPC 0x0080 +#define IDM_GAMEHELP 0x0090 #define IDM_PRESETS 0x0100 +#define HELP_FILE_NAME "puzzles.hlp" +#define HELP_CNT_NAME "puzzles.cnt" + #ifdef DEBUG static FILE *debug_fp = NULL; static HANDLE debug_hdl = INVALID_HANDLE_VALUE; @@ -88,6 +94,7 @@ struct frontend { HPEN *pens; HRGN clip; UINT timer; + DWORD timer_last_tickcount; int npresets; game_params **presets; struct font *fonts; @@ -96,6 +103,8 @@ struct frontend { struct cfg_aux *cfgaux; int cfg_which, cfg_done; HFONT cfgfont; + char *help_path; + int help_has_contents; }; void fatal(char *fmt, ...) @@ -302,24 +311,75 @@ void deactivate_timer(frontend *fe) void activate_timer(frontend *fe) { - fe->timer = SetTimer(fe->hwnd, fe->timer, 20, NULL); + if (!fe->timer) { + fe->timer = SetTimer(fe->hwnd, fe->timer, 20, NULL); + fe->timer_last_tickcount = GetTickCount(); + } } -static frontend *new_window(HINSTANCE inst) +/* + * See if we can find a help file. + */ +static void find_help_file(frontend *fe) +{ + char b[2048], *p, *q, *r; + FILE *fp; + if (!fe->help_path) { + GetModuleFileName(NULL, b, sizeof(b) - 1); + r = b; + p = strrchr(b, '\\'); + if (p && p >= r) r = p+1; + q = strrchr(b, ':'); + if (q && q >= r) r = q+1; + strcpy(r, HELP_FILE_NAME); + if ( (fp = fopen(b, "r")) != NULL) { + fe->help_path = dupstr(b); + fclose(fp); + } else + fe->help_path = NULL; + strcpy(r, HELP_CNT_NAME); + if ( (fp = fopen(b, "r")) != NULL) { + fe->help_has_contents = TRUE; + fclose(fp); + } else + fe->help_has_contents = FALSE; + } +} + +static frontend *new_window(HINSTANCE inst, char *game_id, char **error) { frontend *fe; int x, y; RECT r, sr; HDC hdc; + time_t t; fe = snew(frontend); - fe->me = midend_new(fe); + + time(&t); + fe->me = midend_new(fe, &t, sizeof(t)); + + if (game_id) { + *error = midend_game_id(fe->me, game_id, FALSE); + if (*error) { + midend_free(fe->me); + sfree(fe); + return NULL; + } + } + + fe->help_path = NULL; + find_help_file(fe); + fe->inst = inst; midend_new_game(fe->me); midend_size(fe->me, &x, &y); fe->timer = 0; + fe->fonts = NULL; + fe->nfonts = fe->fontsize = 0; + { int i, ncolours; float *colours; @@ -394,6 +454,19 @@ static frontend *new_window(HINSTANCE inst) AppendMenu(menu, MF_ENABLED, IDM_REDO, "Redo"); AppendMenu(menu, MF_SEPARATOR, 0, 0); AppendMenu(menu, MF_ENABLED, IDM_QUIT, "Exit"); + if (fe->help_path) { + HMENU hmenu = CreateMenu(); + AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)hmenu, "Help"); + AppendMenu(hmenu, MF_ENABLED, IDM_HELPC, "Contents"); + if (game_winhelp_topic) { + char *item; + assert(game_name); + item = snewn(9+strlen(game_name), char); /*ick*/ + sprintf(item, "Help on %s", game_name); + AppendMenu(hmenu, MF_ENABLED, IDM_GAMEHELP, item); + sfree(item); + } + } SetMenu(fe->hwnd, bar); } @@ -676,6 +749,7 @@ static int get_config(frontend *fe, int which) mkctrl(fe, col1l, col2r, y, y+height, "BUTTON", BS_NOTIFY | BS_AUTOCHECKBOX | WS_TABSTOP, 0, i->name, (j->ctlid = id++)); + CheckDlgButton(fe->cfgbox, j->ctlid, (i->ival != 0)); y += height; break; @@ -824,6 +898,21 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, if (get_config(fe, CFG_SEED)) new_game_type(fe); break; + case IDM_HELPC: + assert(fe->help_path); + WinHelp(hwnd, fe->help_path, + fe->help_has_contents ? HELP_FINDER : HELP_CONTENTS, 0); + break; + case IDM_GAMEHELP: + assert(fe->help_path); + assert(game_winhelp_topic); + { + char *cmd = snewn(10+strlen(game_winhelp_topic), char); /*ick*/ + sprintf(cmd, "JI(`',`%s')", game_winhelp_topic); + WinHelp(hwnd, fe->help_path, HELP_COMMAND, (DWORD)cmd); + sfree(cmd); + } + break; default: { int p = ((wParam &~ 0xF) - IDM_PRESETS) / 0x10; @@ -927,7 +1016,50 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, button = LEFT_BUTTON; else button = RIGHT_BUTTON; - + + if (!midend_process_key(fe->me, LOWORD(lParam), + HIWORD(lParam), button)) + PostQuitMessage(0); + + SetCapture(hwnd); + } + break; + case WM_LBUTTONUP: + case WM_RBUTTONUP: + case WM_MBUTTONUP: + { + int button; + + /* + * Shift-clicks count as middle-clicks, since otherwise + * two-button Windows users won't have any kind of + * middle click to use. + */ + if (message == WM_MBUTTONUP || (wParam & MK_SHIFT)) + button = MIDDLE_RELEASE; + else if (message == WM_LBUTTONUP) + button = LEFT_RELEASE; + else + button = RIGHT_RELEASE; + + if (!midend_process_key(fe->me, LOWORD(lParam), + HIWORD(lParam), button)) + PostQuitMessage(0); + + ReleaseCapture(); + } + break; + case WM_MOUSEMOVE: + { + int button; + + if (wParam & (MK_MBUTTON | MK_SHIFT)) + button = MIDDLE_DRAG; + else if (wParam & MK_LBUTTON) + button = LEFT_DRAG; + else + button = RIGHT_DRAG; + if (!midend_process_key(fe->me, LOWORD(lParam), HIWORD(lParam), button)) PostQuitMessage(0); @@ -938,8 +1070,12 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, PostQuitMessage(0); return 0; case WM_TIMER: - if (fe->timer) - midend_timer(fe->me, (float)0.02); + if (fe->timer) { + DWORD now = GetTickCount(); + float elapsed = (float) (now - fe->timer_last_tickcount) * 0.001F; + midend_timer(fe->me, elapsed); + fe->timer_last_tickcount = now; + } return 0; } @@ -949,8 +1085,7 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show) { MSG msg; - - srand(time(NULL)); + char *error; InitCommonControls(); @@ -971,7 +1106,15 @@ int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show) RegisterClass(&wndclass); } - new_window(inst); + while (*cmdline && isspace(*cmdline)) + cmdline++; + + if (!new_window(inst, *cmdline ? cmdline : NULL, &error)) { + char buf[128]; + sprintf(buf, "%.100s Error", game_name); + MessageBox(NULL, error, buf, MB_OK|MB_ICONERROR); + return 1; + } while (GetMessage(&msg, NULL, 0, 0)) { DispatchMessage(&msg);