X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/5788a57e23ba0868877f77e3601f41c254fb3e91..b182e5d58190f834c2dc49e777cdc12e38a60c00:/Recipe diff --git a/Recipe b/Recipe index 580660e..885b0d7 100644 --- a/Recipe +++ b/Recipe @@ -10,76 +10,47 @@ !makefile gtk Makefile !makefile vc Makefile.vc +!makefile wce Makefile.wce !makefile cygwin Makefile.cyg !makefile osx Makefile.osx -WINDOWS = windows user32.lib gdi32.lib comctl32.lib comdlg32.lib -COMMON = midend misc malloc random version -NET = net tree234 dsf -NETSLIDE = netslide tree234 -MINES = mines tree234 -FLIP = flip tree234 -PEGS = pegs tree234 -UNTANGLE = untangle tree234 -SLANT = slant dsf +!srcdir icons/ -ALL = list NET NETSLIDE cube fifteen sixteen rect pattern solo twiddle - + MINES samegame FLIP guess PEGS dominosa UNTANGLE blackbox SLANT - + lightup +WINDOWS = windows printing + + user32.lib gdi32.lib comctl32.lib comdlg32.lib winspool.lib +COMMON = midend drawing misc malloc random version +GTK = gtk printing ps +# Objects needed for auxiliary command-line programs. +STANDALONE = nullfe random misc malloc -net : [X] gtk COMMON NET -netslide : [X] gtk COMMON NETSLIDE -cube : [X] gtk COMMON cube -fifteen : [X] gtk COMMON fifteen -sixteen : [X] gtk COMMON sixteen -rect : [X] gtk COMMON rect -pattern : [X] gtk COMMON pattern -solo : [X] gtk COMMON solo -twiddle : [X] gtk COMMON twiddle -mines : [X] gtk COMMON MINES -samegame : [X] gtk COMMON samegame -flip : [X] gtk COMMON FLIP -guess : [X] gtk COMMON guess -pegs : [X] gtk COMMON PEGS -dominosa : [X] gtk COMMON dominosa -untangle : [X] gtk COMMON UNTANGLE -blackbox : [X] gtk COMMON blackbox -slant : [X] gtk COMMON SLANT -lightup : [X] gtk COMMON lightup -map : [X] gtk COMMON map +ALL = list -# Auxiliary command-line programs. -solosolver : [U] solo[STANDALONE_SOLVER] malloc -patternsolver : [U] pattern[STANDALONE_SOLVER] malloc -mineobfusc : [U] mines[STANDALONE_OBFUSCATOR] malloc random tree234 misc -slantsolver : [U] slant[STANDALONE_SOLVER] dsf malloc +# First half of list.c. +!begin >list.c +/* + * list.c: List of pointers to puzzle structures, for monolithic + * platforms. + * + * This file is automatically generated by mkfiles.pl. Do not edit + * it directly, or the changes will be lost next time mkfiles.pl runs. + * Instead, edit Recipe and/or its *.R subfiles. + */ +#include "puzzles.h" +#define GAMELIST(A) \ +!end + +# Now each .R file adds part of the macro definition of GAMELIST to list.c. +!include *.R -solosolver : [C] solo[STANDALONE_SOLVER] malloc -patternsolver : [C] pattern[STANDALONE_SOLVER] malloc -mineobfusc : [C] mines[STANDALONE_OBFUSCATOR] malloc random tree234 misc -slantsolver : [C] slant[STANDALONE_SOLVER] dsf malloc +# Then we finish up list.c as follows: +!begin >list.c -# The Windows Net shouldn't be called `net.exe' since Windows -# already has a reasonably important utility program by that name! -netgame : [G] WINDOWS COMMON NET -netslide : [G] WINDOWS COMMON NETSLIDE -cube : [G] WINDOWS COMMON cube -fifteen : [G] WINDOWS COMMON fifteen -sixteen : [G] WINDOWS COMMON sixteen -rect : [G] WINDOWS COMMON rect -pattern : [G] WINDOWS COMMON pattern -solo : [G] WINDOWS COMMON solo -twiddle : [G] WINDOWS COMMON twiddle -mines : [G] WINDOWS COMMON MINES -samegame : [G] WINDOWS COMMON samegame -flip : [G] WINDOWS COMMON FLIP -guess : [G] WINDOWS COMMON guess -pegs : [G] WINDOWS COMMON PEGS -dominosa : [G] WINDOWS COMMON dominosa -untangle : [G] WINDOWS COMMON UNTANGLE -blackbox : [G] WINDOWS COMMON blackbox -slant : [G] WINDOWS COMMON SLANT -lightup : [G] WINDOWS COMMON lightup +#define DECL(x) extern const game x; +#define REF(x) &x, +GAMELIST(DECL) +const game *gamelist[] = { GAMELIST(REF) }; +const int gamecount = lenof(gamelist); +!end # Mac OS X unified application containing all the puzzles. Puzzles : [MX] osx osx.icns osx-info.plist COMMON ALL @@ -113,23 +84,17 @@ Puzzles.dmg: Puzzles rm -f raw.dmg devicename !end -# The `nullgame' source file is a largely blank one, which contains -# all the correct function definitions to compile and link, but -# which defines the null game in which nothing is ever drawn and -# there are no valid moves. Its main purpose is to act as a -# template for writing new game definition source files. I include -# it in the Makefile because it will be worse than useless if it -# ever fails to compile, so it's important that it should actually -# be built on a regular basis. -nullgame : [X] gtk COMMON nullgame -nullgame : [G] WINDOWS COMMON nullgame - # Version management. !begin vc version.obj: *.c *.h cl $(VER) $(CFLAGS) /c version.c !end !specialobj vc version +!begin wce +version.obj: *.c *.h + $(CC) $(VER) $(CFLAGS) /c version.c +!end +!specialobj wce version !begin cygwin version.o: FORCE; FORCE: @@ -143,7 +108,7 @@ version.o: FORCE; FORCE: if test -z "$(VER)" && test -f manifest && md5sum -c manifest; then \ $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \ - elif test -z "$(VER)" && test -d .svn && svnversion . >&/dev/null; then \ + elif test -z "$(VER)" && test -d .svn && svnversion . >/dev/null 2>&1; then \ $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) "-DREVISION=`svnversion .`" -c version.c; \ else \ $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \ @@ -158,7 +123,7 @@ version.o: FORCE; FORCE: if test -z "$(VER)" && test -f manifest && (md5 -r `awk '{print $$2}' manifest` | diff -w manifest -); then \ $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \ - elif test -z "$(VER)" && test -d .svn && svnversion . >&/dev/null; then \ + elif test -z "$(VER)" && test -d .svn && svnversion . >/dev/null 2>&1; then \ $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) "-DREVISION=`svnversion .`" -c version.c; \ else \ $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \ @@ -169,9 +134,8 @@ FORCE: # make install for Unix. !begin gtk install: - for i in cube net netslide fifteen sixteen twiddle \ - pattern rect solo mines samegame flip guess \ - pegs dominosa untangle blackbox slant lightup; do \ - $(INSTALL_PROGRAM) -m 755 $$i $(DESTDIR)$(gamesdir)/$$i; \ + for i in $(GAMES); do \ + $(INSTALL_PROGRAM) -m 755 $$i $(DESTDIR)$(gamesdir)/$$i \ + || exit 1; \ done !end