X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/4a9957b631033dd550ade368dddad95fbc9d115d..HEAD:/misc.c diff --git a/misc.c b/misc.c index 81aa011..fe41332 100644 --- a/misc.c +++ b/misc.c @@ -187,8 +187,10 @@ void game_mkhighlight_specific(frontend *fe, float *ret, } for (i = 0; i < 3; i++) { - ret[highlight * 3 + i] = ret[background * 3 + i] * 1.2F; - ret[lowlight * 3 + i] = ret[background * 3 + i] * 0.8F; + if (highlight >= 0) + ret[highlight * 3 + i] = ret[background * 3 + i] * 1.2F; + if (lowlight >= 0) + ret[lowlight * 3 + i] = ret[background * 3 + i] * 0.8F; } } @@ -244,6 +246,18 @@ void draw_rect_outline(drawing *dr, int x, int y, int w, int h, int colour) draw_polygon(dr, coords, 4, -1, colour); } +void draw_rect_corners(drawing *dr, int cx, int cy, int r, int col) +{ + draw_line(dr, cx - r, cy - r, cx - r, cy - r/2, col); + draw_line(dr, cx - r, cy - r, cx - r/2, cy - r, col); + draw_line(dr, cx - r, cy + r, cx - r, cy + r/2, col); + draw_line(dr, cx - r, cy + r, cx - r/2, cy + r, col); + draw_line(dr, cx + r, cy - r, cx + r, cy - r/2, col); + draw_line(dr, cx + r, cy - r, cx + r/2, cy - r, col); + draw_line(dr, cx + r, cy + r, cx + r, cy + r/2, col); + draw_line(dr, cx + r, cy + r, cx + r/2, cy + r, col); +} + void move_cursor(int button, int *x, int *y, int maxw, int maxh, int wrap) { int dx = 0, dy = 0; @@ -280,6 +294,35 @@ int c2pos(int w, int h, int cx, int cy) return -1; /* not reached */ } +int c2diff(int w, int h, int cx, int cy, int button) +{ + int diff = 0; + + assert(IS_CURSOR_MOVE(button)); + + /* Obvious moves around edge. */ + if (cy == -1) + diff = (button == CURSOR_RIGHT) ? +1 : (button == CURSOR_LEFT) ? -1 : diff; + if (cy == h) + diff = (button == CURSOR_RIGHT) ? -1 : (button == CURSOR_LEFT) ? +1 : diff; + if (cx == -1) + diff = (button == CURSOR_UP) ? +1 : (button == CURSOR_DOWN) ? -1 : diff; + if (cx == w) + diff = (button == CURSOR_UP) ? -1 : (button == CURSOR_DOWN) ? +1 : diff; + + if (button == CURSOR_LEFT && cx == w && (cy == 0 || cy == h-1)) + diff = (cy == 0) ? -1 : +1; + if (button == CURSOR_RIGHT && cx == -1 && (cy == 0 || cy == h-1)) + diff = (cy == 0) ? +1 : -1; + if (button == CURSOR_DOWN && cy == -1 && (cx == 0 || cx == w-1)) + diff = (cx == 0) ? -1 : +1; + if (button == CURSOR_UP && cy == h && (cx == 0 || cx == w-1)) + diff = (cx == 0) ? +1 : -1; + + debug(("cx,cy = %d,%d; w%d h%d, diff = %d", cx, cy, w, h, diff)); + return diff; +} + void pos2c(int w, int h, int pos, int *cx, int *cy) { int max = w+h+w+h;