X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/4a03dbb40eb7a31d36635a756e725bc049643a7a..95eedaa61373a2d476dbf8bd350903122409871a:/puzzles.but diff --git a/puzzles.but b/puzzles.but index 354a35d..de0bac3 100644 --- a/puzzles.but +++ b/puzzles.but @@ -22,7 +22,7 @@ This is a collection of small one-player puzzle games. reserved. You may distribute this documentation under the MIT licence. See \k{licence} for the licence text in full. -\versionid $Id: puzzles.but,v 1.3 2004/08/16 13:17:40 simon Exp $ +\versionid $Id$ \C{intro} Introduction @@ -203,6 +203,11 @@ controls are: also unlock it again, but while it's locked you can't accidentally turn it. +\dt \e{Jumble tiles}: \q{J} key + +\dd This key turns all tiles that are not locked to random +orientations. + (All the actions described in \k{common-actions} are also available.) \H{net-params} \I{parameters, for Net}Net parameters @@ -467,13 +472,55 @@ generation of Net (see \k{net}) with the movement of Sixteen (see into place you have to slide them into place by moving a whole row at a time. - As in Sixteen, \I{controls, for Netslide}control is with the mouse. See \k{sixteen-controls}. \I{parameters, for Netslide}Game parameters are the same as for Net (see \k{net-params}). +\C{pattern} \i{Pattern} + +\cfg{winhelp-topic}{games.pattern} + +You have a grid of squares, which must all be filled in either black +or white. Beside each row of the grid are listed the lengths of the +runs of black squares on that row; above each column are listed the +lengths of the runs of black squares in that column. Your aim is to +fill in the entire grid black or white. + +I first saw this puzzle form around 1995, under the name +\q{\i{nonograms}}. I've seen it in various places since then, under +different names. + +Normally, puzzles of this type turn out to be a meaningful picture +of something once you've solved them. However, since this version +generates the puzzles automatically, they will just look like random +groupings of squares. (One user has suggested that this is actually +a \e{good} thing, since it prevents you from guessing the colour of +squares based on the picture, and forces you to use logic instead.) +The advantage, though, is that you never run out of them. + +\H{pattern-controls} \I{controls, for Pattern}Pattern controls + +This game is played with the mouse. + +Left-click in a square to colour it black. Right-click to colour it +white. If you make a mistake, you can middle-click, or hold down +Shift while clicking with any button, to colour the square in the +default grey (meaning \q{undecided}) again. + +You can click and drag with the left or right mouse button to colour +a vertical or horizontal line of squares black or white at a time +(respectively). If you click and drag with the middle button, or +with Shift held down, you can colour a whole rectangle of squares +grey. + +(All the actions described in \k{common-actions} are also available.) + +\H{pattern-parameters} \I{parameters, for Pattern}Pattern parameters + +The only options available from the \q{Custom...} option on the \q{Type} +menu are \e{Width} and \e{Height}, which are self-explanatory. \A{licence} \I{MIT licence}\ii{Licence}