X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/4871e605f489795df47a7cb35426ce2a7d3c5c6d..HEAD:/puzzles.but diff --git a/puzzles.but b/puzzles.but index bd53e9b..a676207 100644 --- a/puzzles.but +++ b/puzzles.but @@ -2984,11 +2984,13 @@ mirrors. Ghosts are the opposite way round: they can be seen in mirrors, but are invisible when looked at directly. Zombies are visible by any means. -Around the edge of the grid are written numbers, which indicate how -many monsters can be seen if you look into the grid along a row or -column starting from that position. (The diagonal mirrors are -reflective on both sides.) You are also told the total number of each -type of monster in the grid. +You are also told the total number of each type of monster in the +grid. Also around the edge of the grid are written numbers, which +indicate how many monsters can be seen if you look into the grid along +a row or column starting from that position. (The diagonal mirrors are +reflective on both sides. If your reflected line of sight crosses the +same monster more than once, the number will count it each time it is +visible, not just once.) This puzzle type was invented by David Millar, under the name \q{Haunted Mirror Maze}. See \k{janko-undead} for more details.