X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/4413ef0febdc131ec0ea3661fcd3466063b31494..3938499711227354698c84c7d5b36b8c606ea3c3:/lightup.c diff --git a/lightup.c b/lightup.c index 0d22131..14c6974 100644 --- a/lightup.c +++ b/lightup.c @@ -1956,7 +1956,7 @@ static void game_set_size(drawing *dr, game_drawstate *ds, ds->crad = 3*(tilesize-1)/8; } -static float *game_colours(frontend *fe, game_state *state, int *ncolours) +static float *game_colours(frontend *fe, int *ncolours) { float *ret = snewn(3 * NCOLOURS, float); int i; @@ -2144,11 +2144,6 @@ static float game_flash_length(game_state *oldstate, game_state *newstate, return 0.0F; } -static int game_wants_statusbar(void) -{ - return FALSE; -} - static int game_timing_state(game_state *state, game_ui *ui) { return TRUE; @@ -2221,7 +2216,7 @@ static void game_print(drawing *dr, game_state *state, int tilesize) #endif const struct game thegame = { - "Light Up", "games.lightup", + "Light Up", "games.lightup", "lightup", default_params, game_fetch_preset, decode_params, @@ -2252,9 +2247,9 @@ const struct game thegame = { game_anim_length, game_flash_length, TRUE, FALSE, game_print_size, game_print, - game_wants_statusbar, + FALSE, /* wants_statusbar */ FALSE, game_timing_state, - 0, /* mouse_priorities */ + 0, /* flags */ }; #ifdef STANDALONE_SOLVER