X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/41184c244487c6f50cd174a0a913b02c5255aab9..badb093da17186904490aa99fccd09fdf3925e79:/puzzles.h diff --git a/puzzles.h b/puzzles.h index fbef531..0bdb581 100644 --- a/puzzles.h +++ b/puzzles.h @@ -43,6 +43,7 @@ enum { CURSOR_DOWN, CURSOR_LEFT, CURSOR_RIGHT, + CURSOR_SELECT, /* made smaller because of 'limited range of datatype' errors. */ MOD_CTRL = 0x1000, @@ -73,6 +74,7 @@ typedef struct game_aux_info game_aux_info; typedef struct game_ui game_ui; typedef struct game_drawstate game_drawstate; typedef struct game game; +typedef struct blitter blitter; #define ALIGN_VNORMAL 0x000 #define ALIGN_VCENTRE 0x100 @@ -135,6 +137,8 @@ void draw_rect(frontend *fe, int x, int y, int w, int h, int colour); void draw_line(frontend *fe, int x1, int y1, int x2, int y2, int colour); void draw_polygon(frontend *fe, int *coords, int npoints, int fill, int colour); +void draw_circle(frontend *fe, int cx, int cy, int radius, + int fill, int colour); void clip(frontend *fe, int x, int y, int w, int h); void unclip(frontend *fe); void start_draw(frontend *fe); @@ -145,13 +149,23 @@ void activate_timer(frontend *fe); void status_bar(frontend *fe, char *text); void get_random_seed(void **randseed, int *randseedsize); +blitter *blitter_new(int w, int h); +void blitter_free(blitter *bl); +/* save puts the portion of the current display with top-left corner + * (x,y) to the blitter. load puts it back again to the specified + * coords, or else wherever it was saved from + * (if x = y = BLITTER_FROMSAVED). */ +void blitter_save(frontend *fe, blitter *bl, int x, int y); +#define BLITTER_FROMSAVED (-1) +void blitter_load(frontend *fe, blitter *bl, int x, int y); + /* * midend.c */ midend_data *midend_new(frontend *fe, const game *ourgame); void midend_free(midend_data *me); void midend_set_params(midend_data *me, game_params *params); -void midend_size(midend_data *me, int *x, int *y); +void midend_size(midend_data *me, int *x, int *y, int expand); void midend_new_game(midend_data *me); void midend_restart_game(midend_data *me); void midend_stop_anim(midend_data *me); @@ -191,6 +205,13 @@ char *dupstr(const char *s); * misc.c */ void free_cfg(config_item *cfg); +void obfuscate_bitmap(unsigned char *bmp, int bits, int decode); + +/* allocates output each time. len is always in bytes of binary data. + * May assert (or just go wrong) if lengths are unchecked. */ +char *bin2hex(const unsigned char *in, int inlen); +unsigned char *hex2bin(const char *in, int outlen); + /* * version.c @@ -247,14 +268,18 @@ struct game { game_state *(*dup_game)(game_state *state); void (*free_game)(game_state *state); int can_solve; - game_state *(*solve)(game_state *state, game_aux_info *aux, char **error); + game_state *(*solve)(game_state *orig, game_state *curr, + game_aux_info *aux, char **error); int can_format_as_text; char *(*text_format)(game_state *state); game_ui *(*new_ui)(game_state *state); void (*free_ui)(game_ui *ui); + void (*changed_state)(game_ui *ui, game_state *oldstate, + game_state *newstate); game_state *(*make_move)(game_state *from, game_ui *ui, game_drawstate *ds, int x, int y, int button); - void (*size)(game_params *params, int *x, int *y); + void (*size)(game_params *params, game_drawstate *ds, int *x, int *y, + int expand); float *(*colours)(frontend *fe, game_state *state, int *ncolours); game_drawstate *(*new_drawstate)(game_state *state); void (*free_drawstate)(game_drawstate *ds);