X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/3e17893b1f77346f1e2460968f54b1d1468ef81f..1a0ebd408205f5e8b2bbcbc7af3b4dbfa112b55f:/puzzles.but diff --git a/puzzles.but b/puzzles.but index 2e998f2..2fe9d6c 100644 --- a/puzzles.but +++ b/puzzles.but @@ -707,6 +707,11 @@ the centre tile of the square you want to rotate. Clicking with the left mouse button rotates the group anticlockwise. Clicking with the right button rotates it clockwise. +You can also move an outline square around the grid with the cursor +keys; the square is the size above (2\by\.2 by default, or larger). +Pressing the return key or space bar will rotate the current square +anticlockwise or clockwise respectively. + (All the actions described in \k{common-actions} are also available.) \H{twiddle-parameters} \I{parameters, for Twiddle}Twiddle parameters @@ -884,6 +889,10 @@ a vertical or horizontal line of squares black or white at a time with Shift held down, you can colour a whole rectangle of squares grey. +You can also move around the grid with the cursor keys. Pressing the +return key will cycle the current cell through empty --> black --> +white --> empty, and the space bar does the same cycle in reverse. + (All the actions described in \k{common-actions} are also available.) \H{pattern-parameters} \I{parameters, for Pattern}Pattern parameters @@ -1574,9 +1583,13 @@ right-clicking; whole rows and columns may be similarly locked by right-clicking in the laser firing range above/below that column, or to the left/right of that row. +The cursor keys may also be used to move around the grid. Pressing the +Enter key will add a new ball-location guess, and pressing Space will +lock a cell or a row/column. + When an appropriate number of balls have been guessed a button will -appear at the top-left corner of the grid; clicking that will mark -your guesses. +appear at the top-left corner of the grid; clicking that (with mouse or +cursor) will mark your guesses. If you click the \q{mark} button and your guesses are not correct, the game will show you as little information as possible to @@ -1810,6 +1823,18 @@ you think the region \e{might} be that colour. A region can contain stipples in multiple colours at once. (This is often useful at the harder difficulty levels.) +You can also use the cursor keys to move around the map: the colour of +the cursor indicates the position of the colour you would drag (which +is not obvious if you're on a region's boundary, since it depends on the +direction from which you approached the boundary). Pressing the return +key starts a drag of that colour, as above, which you control with the +cursor keys; pressing the return key again finishes the drag. The +space bar can be used similarly to create a stippled region. +Double-pressing the return key (without moving the cursor) will clear +the region, as a drag from an empty region does: this is useful with +the cursor mode if you have filled the entire map in but need to +correct the layout. + If you press L during play, the game will toggle display of a number in each region of the map. This is useful if you want to discuss a particular puzzle instance with a friend \dash having an unambiguous