X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/3b2d540190fba4233ecfe6f13884e5bc30f08ba4..4871e605f489795df47a7cb35426ce2a7d3c5c6d:/puzzles.but diff --git a/puzzles.but b/puzzles.but index 51055f2..bd53e9b 100644 --- a/puzzles.but +++ b/puzzles.but @@ -3052,13 +3052,60 @@ These parameters are available from the \q{Custom...} option on the \dd Controls the difficulty of the generated puzzle. +\C{unruly} \i{Unruly} + +\cfg{winhelp-topic}{games.unruly} + +You are given a grid of squares, which you must colour either black or +white. Some squares are provided as clues; the rest are left for you +to fill in. Each row and column must contain the same number of black +and white squares, and no row or column may contain three consecutive +squares of the same colour. + +This puzzle type was invented by Adolfo Zanellati, under the name +\q{Tohu wa Vohu}. See \k{janko-unruly} for more details. + +Unruly was contributed to this collection by Lennard Sprong. + +\B{janko-unruly} +\W{http://www.janko.at/Raetsel/Tohu-Wa-Vohu/index.htm}\cw{http://www.janko.at/Raetsel/Tohu-Wa-Vohu/index.htm} + +\H{unruly-controls} \I{controls, for Unruly}Unruly controls + +To play Unruly, click the mouse in a square to change its colour. +Left-clicking an empty square will turn it black, and right-clicking +will turn it white. Keep clicking the same button to cycle through the +three possible states for the square. If you middle-click in a square +it will be reset to empty. + +You can also use the cursor keys to move around the grid. Pressing the +return or space keys will turn an empty square black or white +respectively (and then cycle the colours in the same way as the mouse +buttons), and pressing Backspace will reset a square to empty. + +(All the actions described in \k{common-actions} are also available.) + +\H{unruly-parameters} \I{parameters, for Unruly}Unruly parameters + +These parameters are available from the \q{Custom...} option on the +\q{Type} menu. + +\dt \e{Width}, \e{Height} + +\dd Size of grid in squares. (Note that the rules of the game require +both the width and height to be even numbers.) + +\dt \e{Difficulty} + +\dd Controls the difficulty of the generated puzzle. + \A{licence} \I{MIT licence}\ii{Licence} This software is \i{copyright} 2004-2012 Simon Tatham. Portions copyright Richard Boulton, James Harvey, Mike Pinna, Jonas K\u00F6{oe}lker, Dariusz Olszewski, Michael Schierl, Lambros -Lambrou, Bernd Schmidt and Steffen Bauer. +Lambrou, Bernd Schmidt, Steffen Bauer and Lennard Sprong. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files