X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/2ef96bd6ebb0e89bc054d2edb1ef280c97faa955..ecadce0d85a03221ed31d8555fad816e27592b89:/puzzles.h diff --git a/puzzles.h b/puzzles.h index 79a938a..0c5dec4 100644 --- a/puzzles.h +++ b/puzzles.h @@ -17,10 +17,18 @@ enum { LEFT_BUTTON = 0x1000, MIDDLE_BUTTON, - RIGHT_BUTTON + RIGHT_BUTTON, + CURSOR_UP, + CURSOR_DOWN, + CURSOR_LEFT, + CURSOR_RIGHT, + CURSOR_UP_LEFT, + CURSOR_DOWN_LEFT, + CURSOR_UP_RIGHT, + CURSOR_DOWN_RIGHT }; -#define IGNORE(x) ( (x) = (x) ) +#define IGNOREARG(x) ( (x) = (x) ) typedef struct frontend frontend; typedef struct midend_data midend_data; @@ -29,20 +37,35 @@ typedef struct game_params game_params; typedef struct game_state game_state; typedef struct game_drawstate game_drawstate; +#define ALIGN_VNORMAL 0x000 +#define ALIGN_VCENTRE 0x100 + +#define ALIGN_HLEFT 0x000 +#define ALIGN_HCENTRE 0x001 +#define ALIGN_HRIGHT 0x002 + +#define FONT_FIXED 0 +#define FONT_VARIABLE 1 + /* * Platform routines */ void fatal(char *fmt, ...); void frontend_default_colour(frontend *fe, float *output); +void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize, + int align, int colour, char *text); void draw_rect(frontend *fe, int x, int y, int w, int h, int colour); void draw_line(frontend *fe, int x1, int y1, int x2, int y2, int colour); void draw_polygon(frontend *fe, int *coords, int npoints, int fill, int colour); +void clip(frontend *fe, int x, int y, int w, int h); +void unclip(frontend *fe); void start_draw(frontend *fe); void draw_update(frontend *fe, int x, int y, int w, int h); void end_draw(frontend *fe); void deactivate_timer(frontend *fe); void activate_timer(frontend *fe); +void status_bar(frontend *fe, char *text); /* * midend.c @@ -53,12 +76,14 @@ void midend_set_params(midend_data *me, game_params *params); void midend_size(midend_data *me, int *x, int *y); void midend_new_game(midend_data *me, char *seed); void midend_restart_game(midend_data *me); -void midend_undo(midend_data *me); -void midend_redo(midend_data *me); int midend_process_key(midend_data *me, int x, int y, int button); void midend_redraw(midend_data *me); float *midend_colours(midend_data *me, int *ncolours); void midend_timer(midend_data *me, float tplus); +int midend_num_presets(midend_data *me); +void midend_fetch_preset(midend_data *me, int n, + char **name, game_params **params); +int midend_wants_statusbar(midend_data *me); /* * malloc.c @@ -75,6 +100,11 @@ char *dupstr(char *s); ( (type *) srealloc ((array), (number) * sizeof (type)) ) /* + * misc.c + */ +int rand_upto(int limit); + +/* * random.c */ random_state *random_init(char *seed, int len); @@ -84,8 +114,11 @@ void random_free(random_state *state); /* * Game-specific routines */ +extern const char *const game_name; game_params *default_params(void); +int game_fetch_preset(int i, char **name, game_params **params); void free_params(game_params *params); +game_params *dup_params(game_params *params); char *new_game_seed(game_params *params); game_state *new_game(game_params *params, char *seed); game_state *dup_game(game_state *state); @@ -96,7 +129,9 @@ float *game_colours(frontend *fe, game_state *state, int *ncolours); game_drawstate *game_new_drawstate(game_state *state); void game_free_drawstate(game_drawstate *ds); void game_redraw(frontend *fe, game_drawstate *ds, game_state *oldstate, - game_state *newstate, float t); + game_state *newstate, float anim_time, float flash_time); float game_anim_length(game_state *oldstate, game_state *newstate); +float game_flash_length(game_state *oldstate, game_state *newstate); +int game_wants_statusbar(void); #endif /* PUZZLES_PUZZLES_H */