X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/23e8c9fdb7d4aa0ee81226b92540e84225c03d9e..cbdf34a00c780fff5c06c9d9c24ab7f53d141bbd:/gtk.c diff --git a/gtk.c b/gtk.c index 7a92d66..05d7ad4 100644 --- a/gtk.c +++ b/gtk.c @@ -21,6 +21,39 @@ #include "puzzles.h" +#if GTK_CHECK_VERSION(2,0,0) +#define USE_PANGO +#endif + +#ifdef DEBUGGING +static FILE *debug_fp = NULL; + +void dputs(char *buf) +{ + if (!debug_fp) { + debug_fp = fopen("debug.log", "w"); + } + + fputs(buf, stderr); + + if (debug_fp) { + fputs(buf, debug_fp); + fflush(debug_fp); + } +} + +void debug_printf(char *fmt, ...) +{ + char buf[4096]; + va_list ap; + + va_start(ap, fmt); + vsprintf(buf, fmt, ap); + dputs(buf); + va_end(ap); +} +#endif + /* ---------------------------------------------------------------------- * Error reporting functions used elsewhere. */ @@ -44,7 +77,11 @@ void fatal(char *fmt, ...) */ struct font { +#ifdef USE_PANGO + PangoFontDescription *desc; +#else GdkFont *font; +#endif int type; int size; }; @@ -79,6 +116,8 @@ struct frontend { void *paste_data; int paste_data_len; char *laststatus; + int pw, ph; /* pixmap size (w, h are area size) */ + int ox, oy; /* offset of pixmap in drawing area */ }; void get_random_seed(void **randseed, int *randseedsize) @@ -170,7 +209,7 @@ void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize, fe->fonts[i].type = fonttype; fe->fonts[i].size = fontsize; -#if GTK_CHECK_VERSION(2,0,0) +#ifdef USE_PANGO /* * Use Pango to find the closest match to the requested * font. @@ -208,24 +247,54 @@ void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize, pango_font_description_set_size(fd, resolution * fontsize); } #endif - fe->fonts[i].font = gdk_font_from_description(fd); - pango_font_description_free(fd); + fe->fonts[i].desc = fd; } - if (!fe->fonts[i].font) +#else + /* + * In GTK 1.2, I don't know of any plausible way to + * pick a suitable font, so I'm just going to be + * tedious. + */ + fe->fonts[i].font = gdk_font_load(fonttype == FONT_FIXED ? + "fixed" : "variable"); #endif - /* - * In GTK 1.2, I don't know of any plausible way to - * pick a suitable font, so I'm just going to be - * tedious. - * - * This is also fallback code called if the Pango - * approach fails to find an appropriate font. - */ - fe->fonts[i].font = gdk_font_load(fonttype == FONT_FIXED ? - "fixed" : "variable"); + + } + + /* + * Set the colour. + */ + gdk_gc_set_foreground(fe->gc, &fe->colours[colour]); + +#ifdef USE_PANGO + + { + PangoLayout *layout; + PangoRectangle rect; + + /* + * Create a layout. + */ + layout = pango_layout_new(gtk_widget_get_pango_context(fe->area)); + pango_layout_set_font_description(layout, fe->fonts[i].desc); + pango_layout_set_text(layout, text, strlen(text)); + pango_layout_get_pixel_extents(layout, NULL, &rect); + + if (align & ALIGN_VCENTRE) + rect.y -= rect.height / 2; + + if (align & ALIGN_HCENTRE) + rect.x -= rect.width / 2; + else if (align & ALIGN_HRIGHT) + rect.x -= rect.width; + + gdk_draw_layout(fe->pixmap, fe->gc, rect.x + x, rect.y + y, layout); + + g_object_unref(layout); } +#else /* * Find string dimensions and process alignment. */ @@ -258,10 +327,11 @@ void draw_text(frontend *fe, int x, int y, int fonttype, int fontsize, } /* - * Set colour and actually draw text. + * Actually draw the text. */ - gdk_gc_set_foreground(fe->gc, &fe->colours[colour]); gdk_draw_string(fe->pixmap, fe->fonts[i].font, fe->gc, x, y, text); +#endif + } void draw_rect(frontend *fe, int x, int y, int w, int h, int colour) @@ -293,6 +363,66 @@ void draw_polygon(frontend *fe, int *coords, int npoints, sfree(points); } +void draw_circle(frontend *fe, int cx, int cy, int radius, + int fill, int colour) +{ + gdk_gc_set_foreground(fe->gc, &fe->colours[colour]); + gdk_draw_arc(fe->pixmap, fe->gc, fill, + cx - radius, cy - radius, + 2 * radius, 2 * radius, 0, 360 * 64); +} + +struct blitter { + GdkPixmap *pixmap; + int w, h, x, y; +}; + +blitter *blitter_new(int w, int h) +{ + /* + * We can't create the pixmap right now, because fe->window + * might not yet exist. So we just cache w and h and create it + * during the firs call to blitter_save. + */ + blitter *bl = snew(blitter); + bl->pixmap = NULL; + bl->w = w; + bl->h = h; + return bl; +} + +void blitter_free(blitter *bl) +{ + if (bl->pixmap) + gdk_pixmap_unref(bl->pixmap); + sfree(bl); +} + +void blitter_save(frontend *fe, blitter *bl, int x, int y) +{ + if (!bl->pixmap) + bl->pixmap = gdk_pixmap_new(fe->area->window, bl->w, bl->h, -1); + bl->x = x; + bl->y = y; + gdk_draw_pixmap(bl->pixmap, + fe->area->style->fg_gc[GTK_WIDGET_STATE(fe->area)], + fe->pixmap, + x, y, 0, 0, bl->w, bl->h); +} + +void blitter_load(frontend *fe, blitter *bl, int x, int y) +{ + assert(bl->pixmap); + if (x == BLITTER_FROMSAVED && y == BLITTER_FROMSAVED) { + x = bl->x; + y = bl->y; + } + gdk_draw_pixmap(fe->pixmap, + fe->area->style->fg_gc[GTK_WIDGET_STATE(fe->area)], + bl->pixmap, + 0, 0, x, y, bl->w, bl->h); +} + void draw_update(frontend *fe, int x, int y, int w, int h) { if (fe->bbox_l > x ) fe->bbox_l = x ; @@ -311,7 +441,7 @@ void end_draw(frontend *fe) fe->area->style->fg_gc[GTK_WIDGET_STATE(fe->area)], fe->pixmap, fe->bbox_l, fe->bbox_u, - fe->bbox_l, fe->bbox_u, + fe->ox + fe->bbox_l, fe->oy + fe->bbox_u, fe->bbox_r - fe->bbox_l, fe->bbox_d - fe->bbox_u); } } @@ -387,17 +517,18 @@ static gint button_event(GtkWidget *widget, GdkEventButton *event, if (event->button == 2 || (event->state & GDK_SHIFT_MASK)) button = MIDDLE_BUTTON; + else if (event->button == 3 || (event->state & GDK_MOD1_MASK)) + button = RIGHT_BUTTON; else if (event->button == 1) button = LEFT_BUTTON; - else if (event->button == 3) - button = RIGHT_BUTTON; else return FALSE; /* don't even know what button! */ if (event->type == GDK_BUTTON_RELEASE) button += LEFT_RELEASE - LEFT_BUTTON; - if (!midend_process_key(fe->me, event->x, event->y, button)) + if (!midend_process_key(fe->me, event->x - fe->ox, + event->y - fe->oy, button)) gtk_widget_destroy(fe->window); return TRUE; @@ -421,7 +552,8 @@ static gint motion_event(GtkWidget *widget, GdkEventMotion *event, else return FALSE; /* don't even know what button! */ - if (!midend_process_key(fe->me, event->x, event->y, button)) + if (!midend_process_key(fe->me, event->x - fe->ox, + event->y - fe->oy, button)) gtk_widget_destroy(fe->window); return TRUE; @@ -436,7 +568,7 @@ static gint expose_area(GtkWidget *widget, GdkEventExpose *event, gdk_draw_pixmap(widget->window, widget->style->fg_gc[GTK_WIDGET_STATE(widget)], fe->pixmap, - event->area.x, event->area.y, + event->area.x - fe->ox, event->area.y - fe->oy, event->area.x, event->area.y, event->area.width, event->area.height); } @@ -463,15 +595,24 @@ static gint configure_area(GtkWidget *widget, { frontend *fe = (frontend *)data; GdkGC *gc; + int x, y; if (fe->pixmap) gdk_pixmap_unref(fe->pixmap); - fe->pixmap = gdk_pixmap_new(widget->window, fe->w, fe->h, -1); + x = fe->w = event->width; + y = fe->h = event->height; + midend_size(fe->me, &x, &y, TRUE); + fe->pw = x; + fe->ph = y; + fe->ox = (fe->w - fe->pw) / 2; + fe->oy = (fe->h - fe->ph) / 2; + + fe->pixmap = gdk_pixmap_new(widget->window, fe->pw, fe->ph, -1); gc = gdk_gc_new(fe->area->window); gdk_gc_set_foreground(gc, &fe->colours[0]); - gdk_draw_rectangle(fe->pixmap, gc, 1, 0, 0, fe->w, fe->h); + gdk_draw_rectangle(fe->pixmap, gc, 1, 0, 0, fe->pw, fe->ph); gdk_gc_unref(gc); midend_force_redraw(fe->me); @@ -816,6 +957,34 @@ static void menu_key_event(GtkMenuItem *menuitem, gpointer data) gtk_widget_destroy(fe->window); } +static void get_size(frontend *fe, int *px, int *py) +{ + int x, y; + + /* + * Currently I don't want to make the GTK port scale large + * puzzles to fit on the screen. This is because X does permit + * extremely large windows and many window managers provide a + * means of navigating round them, and the users I consulted + * before deciding said that they'd rather have enormous puzzle + * windows spanning multiple screen pages than have them + * shrunk. I could change my mind later or introduce + * configurability; this would be the place to do so, by + * replacing the initial values of x and y with the screen + * dimensions. + */ + x = INT_MAX; + y = INT_MAX; + midend_size(fe->me, &x, &y, FALSE); + *px = x; + *py = y; +} + +#if !GTK_CHECK_VERSION(2,0,0) +#define gtk_window_resize(win, x, y) \ + gdk_window_resize(GTK_WIDGET(win)->window, x, y) +#endif + static void menu_preset_event(GtkMenuItem *menuitem, gpointer data) { frontend *fe = (frontend *)data; @@ -825,10 +994,15 @@ static void menu_preset_event(GtkMenuItem *menuitem, gpointer data) midend_set_params(fe->me, params); midend_new_game(fe->me); - midend_size(fe->me, &x, &y); - gtk_drawing_area_size(GTK_DRAWING_AREA(fe->area), x, y); + get_size(fe, &x, &y); fe->w = x; fe->h = y; + gtk_drawing_area_size(GTK_DRAWING_AREA(fe->area), x, y); + { + GtkRequisition req; + gtk_widget_size_request(GTK_WIDGET(fe->window), &req); + gtk_window_resize(GTK_WINDOW(fe->window), req.width, req.height); + } } GdkAtom compound_text_atom, utf8_string_atom; @@ -969,10 +1143,15 @@ static void menu_config_event(GtkMenuItem *menuitem, gpointer data) return; midend_new_game(fe->me); - midend_size(fe->me, &x, &y); - gtk_drawing_area_size(GTK_DRAWING_AREA(fe->area), x, y); + get_size(fe, &x, &y); fe->w = x; fe->h = y; + gtk_drawing_area_size(GTK_DRAWING_AREA(fe->area), x, y); + { + GtkRequisition req; + gtk_widget_size_request(GTK_WIDGET(fe->window), &req); + gtk_window_resize(GTK_WINDOW(fe->window), req.width, req.height); + } } static void menu_about_event(GtkMenuItem *menuitem, gpointer data) @@ -1201,12 +1380,12 @@ static frontend *new_window(char *game_id, char **error) fe->statusbar = NULL; fe->area = gtk_drawing_area_new(); - midend_size(fe->me, &x, &y); + get_size(fe, &x, &y); gtk_drawing_area_size(GTK_DRAWING_AREA(fe->area), x, y); fe->w = x; fe->h = y; - gtk_box_pack_end(vbox, fe->area, FALSE, FALSE, 0); + gtk_box_pack_end(vbox, fe->area, TRUE, TRUE, 0); fe->pixmap = NULL; fe->fonts = NULL; @@ -1246,6 +1425,9 @@ static frontend *new_window(char *game_id, char **error) gtk_widget_show(fe->area); gtk_widget_show(fe->window); + gdk_window_set_background(fe->area->window, &fe->colours[0]); + gdk_window_set_background(fe->window->window, &fe->colours[0]); + return fe; }