X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/19ef4855cd8681b43024a9df144c22aae91abc4f..5eae38d148446beb4fdc1aaed5fbd4a876f30e99:/puzzles.h?ds=sidebyside diff --git a/puzzles.h b/puzzles.h index 4de81a7..d0882e3 100644 --- a/puzzles.h +++ b/puzzles.h @@ -200,6 +200,14 @@ struct game { }; /* + * Here we include the knowledge of which platforms are of which + * type. + */ +#ifdef MAC_OS_X /* this must be defined in the OS X Makefile */ +#define COMBINED +#endif + +/* * For one-game-at-a-time platforms, there's a single structure * like the above, under a fixed name. For all-at-once platforms, * there's a list of all available puzzles in array form.