X-Git-Url: https://git.distorted.org.uk/~mdw/sgt/puzzles/blobdiff_plain/1482ee76f9b9a587ea12a09d4c971f5ed92cb6fe..5bcb1aa3360811546c15ae08405bae6a46c6e18c:/Recipe diff --git a/Recipe b/Recipe index 48f3e68..9bdd30e 100644 --- a/Recipe +++ b/Recipe @@ -9,13 +9,196 @@ !name puzzles !makefile gtk Makefile -#!makefile vc Makefile.vc +!makefile vc Makefile.vc +!makefile cygwin Makefile.cyg +!makefile osx Makefile.osx -COMMON = midend malloc -NET = net random tree234 +WINDOWS = windows printing + + user32.lib gdi32.lib comctl32.lib comdlg32.lib winspool.lib +COMMON = midend drawing misc malloc random version +NET = net tree234 dsf +NETSLIDE = netslide tree234 +MINES = mines tree234 +FLIP = flip tree234 +PEGS = pegs tree234 +UNTANGLE = untangle tree234 +SLANT = slant dsf +MAP = map dsf +LOOPY = loopy tree234 dsf +LIGHTUP = lightup combi +TENTS = tents maxflow +BRIDGES = bridges dsf -net : [X] gtk COMMON NET -cube : [X] gtk COMMON cube +ALL = list NET NETSLIDE cube fifteen sixteen rect pattern solo twiddle + + MINES samegame FLIP guess PEGS dominosa UNTANGLE blackbox SLANT + + LIGHTUP MAP LOOPY inertia TENTS BRIDGES -#net : [G] windows COMMON NET -#cube : [G] windows COMMON cube +GTK = gtk printing ps + +net : [X] GTK COMMON NET +netslide : [X] GTK COMMON NETSLIDE +cube : [X] GTK COMMON cube +fifteen : [X] GTK COMMON fifteen +sixteen : [X] GTK COMMON sixteen +rect : [X] GTK COMMON rect +pattern : [X] GTK COMMON pattern +solo : [X] GTK COMMON solo +twiddle : [X] GTK COMMON twiddle +mines : [X] GTK COMMON MINES +samegame : [X] GTK COMMON samegame +flip : [X] GTK COMMON FLIP +guess : [X] GTK COMMON guess +pegs : [X] GTK COMMON PEGS +dominosa : [X] GTK COMMON dominosa +untangle : [X] GTK COMMON UNTANGLE +blackbox : [X] GTK COMMON blackbox +slant : [X] GTK COMMON SLANT +lightup : [X] GTK COMMON LIGHTUP +map : [X] GTK COMMON MAP +loopy : [X] GTK COMMON LOOPY +inertia : [X] GTK COMMON inertia +tents : [X] GTK COMMON TENTS +bridges : [X] GTK COMMON BRIDGES + +# Auxiliary command-line programs. +STANDALONE = nullfe random misc malloc + +solosolver : [U] solo[STANDALONE_SOLVER] STANDALONE +patternsolver : [U] pattern[STANDALONE_SOLVER] STANDALONE +mineobfusc : [U] mines[STANDALONE_OBFUSCATOR] tree234 STANDALONE +slantsolver : [U] slant[STANDALONE_SOLVER] dsf STANDALONE +mapsolver : [U] map[STANDALONE_SOLVER] dsf STANDALONE m.lib +lightupsolver : [U] lightup[STANDALONE_SOLVER] combi STANDALONE +tentssolver : [U] tents[STANDALONE_SOLVER] maxflow STANDALONE + +solosolver : [C] solo[STANDALONE_SOLVER] STANDALONE +patternsolver : [C] pattern[STANDALONE_SOLVER] STANDALONE +mineobfusc : [C] mines[STANDALONE_OBFUSCATOR] tree234 STANDALONE +slantsolver : [C] slant[STANDALONE_SOLVER] dsf STANDALONE +mapsolver : [C] map[STANDALONE_SOLVER] dsf STANDALONE +lightupsolver : [C] lightup[STANDALONE_SOLVER] combi STANDALONE +tentssolver : [C] tents[STANDALONE_SOLVER] maxflow STANDALONE + +# The Windows Net shouldn't be called `net.exe' since Windows +# already has a reasonably important utility program by that name! +netgame : [G] WINDOWS COMMON NET +netslide : [G] WINDOWS COMMON NETSLIDE +cube : [G] WINDOWS COMMON cube +fifteen : [G] WINDOWS COMMON fifteen +sixteen : [G] WINDOWS COMMON sixteen +rect : [G] WINDOWS COMMON rect +pattern : [G] WINDOWS COMMON pattern +solo : [G] WINDOWS COMMON solo +twiddle : [G] WINDOWS COMMON twiddle +mines : [G] WINDOWS COMMON MINES +samegame : [G] WINDOWS COMMON samegame +flip : [G] WINDOWS COMMON FLIP +guess : [G] WINDOWS COMMON guess +pegs : [G] WINDOWS COMMON PEGS +dominosa : [G] WINDOWS COMMON dominosa +untangle : [G] WINDOWS COMMON UNTANGLE +blackbox : [G] WINDOWS COMMON blackbox +slant : [G] WINDOWS COMMON SLANT +lightup : [G] WINDOWS COMMON LIGHTUP +map : [G] WINDOWS COMMON MAP +loopy : [G] WINDOWS COMMON LOOPY +inertia : [G] WINDOWS COMMON inertia +tents : [G] WINDOWS COMMON TENTS +bridges : [G] WINDOWS COMMON BRIDGES + +# Mac OS X unified application containing all the puzzles. +Puzzles : [MX] osx osx.icns osx-info.plist COMMON ALL +# For OS X, we must create the online help and include it in the +# application bundle.) Also we add -DCOMBINED to the compiler flags +# so as to inform the code that we're building a single binary for +# all the puzzles. Then I've also got some code in here to build a +# distributable .dmg disk image. +!begin osx +CFLAGS += -DCOMBINED +Puzzles_extra = Puzzles.app/Contents/Resources/Help/index.html +Puzzles.app/Contents/Resources/Help/index.html: \ + Puzzles.app/Contents/Resources/Help osx-help.but puzzles.but + cd Puzzles.app/Contents/Resources/Help; \ + halibut --html ../../../../osx-help.but ../../../../puzzles.but +Puzzles.app/Contents/Resources/Help: Puzzles.app/Contents/Resources + mkdir -p Puzzles.app/Contents/Resources/Help + +release: Puzzles.dmg +Puzzles.dmg: Puzzles + rm -f raw.dmg + hdiutil create -megabytes 5 -layout NONE raw.dmg + hdid -nomount raw.dmg > devicename + newfs_hfs -v "Simon Tatham's Puzzle Collection" `cat devicename` + hdiutil eject `cat devicename` + hdid raw.dmg | cut -f1 -d' ' > devicename + cp -R Puzzles.app /Volumes/"Simon Tatham's Puzzle Collection" + hdiutil eject `cat devicename` + rm -f Puzzles.dmg + hdiutil convert -format UDCO raw.dmg -o Puzzles.dmg + rm -f raw.dmg devicename +!end + +# The `nullgame' source file is a largely blank one, which contains +# all the correct function definitions to compile and link, but +# which defines the null game in which nothing is ever drawn and +# there are no valid moves. Its main purpose is to act as a +# template for writing new game definition source files. I include +# it in the Makefile because it will be worse than useless if it +# ever fails to compile, so it's important that it should actually +# be built on a regular basis. +nullgame : [X] GTK COMMON nullgame +nullgame : [G] WINDOWS COMMON nullgame + +# Version management. +!begin vc +version.obj: *.c *.h + cl $(VER) $(CFLAGS) /c version.c +!end +!specialobj vc version +!begin cygwin +version.o: FORCE; +FORCE: + $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c +!end +!specialobj cygwin version +# For Unix, we also need the gross MD5 hack that causes automatic +# version number selection in release source archives. +!begin gtk +version.o: FORCE; +FORCE: + if test -z "$(VER)" && test -f manifest && md5sum -c manifest; then \ + $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \ + elif test -z "$(VER)" && test -d .svn && svnversion . >&/dev/null; then \ + $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) "-DREVISION=`svnversion .`" -c version.c; \ + else \ + $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \ + fi +!end +!specialobj gtk version +# For OS X, this is made more fiddly by the fact that we don't have +# md5sum readily available. We do, however, have `md5 -r' which +# generates _nearly_ the same output, but it has no check function. +!begin osx +version.o: FORCE; +FORCE: + if test -z "$(VER)" && test -f manifest && (md5 -r `awk '{print $$2}' manifest` | diff -w manifest -); then \ + $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \ + elif test -z "$(VER)" && test -d .svn && svnversion . >&/dev/null; then \ + $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) "-DREVISION=`svnversion .`" -c version.c; \ + else \ + $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \ + fi +!end +!specialobj osx version + +# make install for Unix. +!begin gtk +install: + for i in cube net netslide fifteen sixteen twiddle \ + pattern rect solo mines samegame flip guess \ + pegs dominosa untangle blackbox slant lightup \ + map loopy inertia tents bridges; do \ + $(INSTALL_PROGRAM) -m 755 $$i $(DESTDIR)$(gamesdir)/$$i \ + || exit 1; \ + done +!end